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Searched refs:brw_bs_prog_data (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_compiler.c248 [MESA_SHADER_RAYGEN] = sizeof(struct brw_bs_prog_data), in brw_prog_data_size()
249 [MESA_SHADER_ANY_HIT] = sizeof(struct brw_bs_prog_data), in brw_prog_data_size()
250 [MESA_SHADER_CLOSEST_HIT] = sizeof(struct brw_bs_prog_data), in brw_prog_data_size()
251 [MESA_SHADER_MISS] = sizeof(struct brw_bs_prog_data), in brw_prog_data_size()
252 [MESA_SHADER_INTERSECTION] = sizeof(struct brw_bs_prog_data), in brw_prog_data_size()
253 [MESA_SHADER_CALLABLE] = sizeof(struct brw_bs_prog_data), in brw_prog_data_size()
Dbrw_compiler.h1077 struct brw_bs_prog_data { struct
1429 struct brw_bs_prog_data bs;
1700 struct brw_bs_prog_data *prog_data,
Dbrw_fs_generator.cpp2842 struct brw_bs_prog_data *bs_prog_data = brw_bs_prog_data(prog_data); in add_resume_sbt()
Dbrw_fs.cpp10404 struct brw_bs_prog_data *prog_data, in compile_single_bs()
10512 struct brw_bs_prog_data *prog_data, in brw_compile_bs()
/third_party/mesa3d/src/intel/vulkan/
Danv_pipeline_cache.c100 const struct brw_bs_prog_data *bs_prog_data = in anv_shader_bin_create()
Danv_private.h3484 const struct brw_bs_prog_data *prog_data = \
Danv_pipeline.c3044 struct brw_bs_prog_data return_prog_data = { 0, }; in anv_device_init_rt_shaders()