Searched refs:brw_get_renderbuffer (Results 1 – 10 of 10) sorted by relevance
/third_party/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_misc_state.c | 108 struct brw_renderbuffer *drb = brw_get_renderbuffer(fb, BUFFER_DEPTH); in brw_depthbuffer_format() 112 (srb = brw_get_renderbuffer(fb, BUFFER_STENCIL)) && in brw_depthbuffer_format() 204 struct brw_renderbuffer *depth_irb = brw_get_renderbuffer(fb, BUFFER_DEPTH); in brw_workaround_depthstencil_alignment() 205 struct brw_renderbuffer *stencil_irb = brw_get_renderbuffer(fb, BUFFER_STENCIL); in brw_workaround_depthstencil_alignment() 328 struct brw_renderbuffer *depth_irb = brw_get_renderbuffer(fb, BUFFER_DEPTH); in brw_emit_depthbuffer() 329 struct brw_renderbuffer *stencil_irb = brw_get_renderbuffer(fb, BUFFER_STENCIL); in brw_emit_depthbuffer()
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D | brw_draw.c | 632 depth_irb = brw_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); in brw_predraw_resolve_framebuffer() 716 struct brw_renderbuffer *back_irb = brw_get_renderbuffer(fb, BUFFER_BACK_LEFT); in brw_postdraw_set_buffers_need_resolve() 717 struct brw_renderbuffer *depth_irb = brw_get_renderbuffer(fb, BUFFER_DEPTH); in brw_postdraw_set_buffers_need_resolve() 718 struct brw_renderbuffer *stencil_irb = brw_get_renderbuffer(fb, BUFFER_STENCIL); in brw_postdraw_set_buffers_need_resolve() 722 front_irb = brw_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in brw_postdraw_set_buffers_need_resolve() 805 brw_get_renderbuffer(fb, BUFFER_DEPTH); in brw_postdraw_reconcile_align_wa_slices() 807 brw_get_renderbuffer(fb, BUFFER_STENCIL); in brw_postdraw_reconcile_align_wa_slices()
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D | brw_context.c | 1360 struct brw_renderbuffer *irb = brw_get_renderbuffer(fb, i); in brw_gles3_srgb_workaround() 1449 rb = brw_get_renderbuffer(fb, buffers[i]); in brw_resolve_for_dri2_flush() 1524 rb = brw_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in brw_update_dri2_buffers() 1529 rb = brw_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in brw_update_dri2_buffers() 1534 rb = brw_get_renderbuffer(fb, BUFFER_BACK_LEFT); in brw_update_dri2_buffers() 1648 front_rb = brw_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in brw_query_dri2_buffers() 1649 back_rb = brw_get_renderbuffer(fb, BUFFER_BACK_LEFT); in brw_query_dri2_buffers() 1925 front_rb = brw_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in brw_update_image_buffers() 1926 back_rb = brw_get_renderbuffer(fb, BUFFER_BACK_LEFT); in brw_update_image_buffers()
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D | gfx8_depth_state.c | 52 brw_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); in pma_fix_enable()
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D | brw_fbo.h | 167 brw_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex) in brw_get_renderbuffer() function
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D | brw_clear.c | 105 brw_get_renderbuffer(fb, BUFFER_DEPTH); in brw_fast_clear_depth()
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D | brw_fbo.c | 652 brw_get_renderbuffer(fb, BUFFER_DEPTH); in brw_validate_framebuffer() 654 brw_get_renderbuffer(fb, BUFFER_STENCIL); in brw_validate_framebuffer()
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D | brw_wm.c | 412 brw_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); in brw_wm_populate_key()
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D | brw_tex_image.c | 458 rb = brw_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in brw_set_texbuffer2()
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D | genX_state_upload.c | 1180 brw_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); in set_depth_stencil_bits()
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