Searched refs:buffering_percent (Results 1 – 11 of 11) sorted by relevance
71 gint buffering_percent; member
84 gint buffering_percent; member
123 gint buffering_percent; member
345 if (perc != mq->buffering_percent) { \346 mq->buffering_percent = perc; \1542 percent = MAX (mq->buffering_percent, percent); in update_buffering()1561 if (is_buffering && (buffering_level < mq->low_watermark || mq->buffering_percent == 0)) { in update_buffering()1587 gint percent = mq->buffering_percent; in gst_multi_queue_post_buffering()1639 old_perc = mq->buffering_percent; in recheck_buffering_status()1640 mq->buffering_percent = 0; in recheck_buffering_status()1652 old_perc, mq->buffering_percent); in recheck_buffering_status()
259 if (perc != q->buffering_percent) { \260 q->buffering_percent = perc; \555 queue->buffering_percent = 100; in gst_queue2_init()1145 && queue->last_posted_buffering_percent != queue->buffering_percent) { in gst_queue2_get_buffering_message()1146 *percent = queue->buffering_percent; in gst_queue2_get_buffering_message()1178 if (percent == queue->buffering_percent) in gst_queue2_post_buffering()2243 if (percent == queue->buffering_percent) in gst_queue2_create_write()
362 dlbuf->buffering_percent = 0; in reset_positions()590 if (percent == dlbuf->buffering_percent) in update_buffering()593 dlbuf->buffering_percent = percent; in update_buffering()
176 gint buffering_percent; member213 old_state->buffering_percent, new_state->buffering_percent, in test_play_state_change_debug()230 state->buffering_percent = 100; in test_play_state_reset()437 state->buffering_percent = percent; in process_play_messages()
171 gint buffering_percent; member940 self->buffering_percent = 100; in on_error()1074 self->buffering_percent = 100; in eos_cb()1107 if (self->buffering_percent != percent) { in buffering_cb()1108 self->buffering_percent = percent; in buffering_cb()1343 && self->buffering_percent == 100) { in state_changed_cb()1350 } else if (self->buffering_percent == 100) { in state_changed_cb()2580 self->buffering_percent = 100; in gst_play_main()2717 && self->buffering_percent >= 100 in gst_play_play_internal()2861 self->buffering_percent = 100; in gst_play_stop_internal()
484 buffering_cb (GstPlaySignalAdapter * adapter, gint buffering_percent, in buffering_cb() argument487 g_signal_emit (self, signals[SIGNAL_BUFFERING], 0, buffering_percent); in buffering_cb()
21183 mq->buffering_percent values are now normalized in the 0..100 range for21193 multiqueue: Rename percent/percent_changed to buffering_percent(_changed)
13574 play: Rename internal buffering field to buffering_percent