Searched refs:buildShaderProgram (Results 1 – 2 of 2) sorted by relevance
282 bool buildShaderProgram(glw::GLuint* out_spo_id, glw::GLenum spo_bits, const char* spo_body);
758 bool GeometryShaderGetProgramiv3Test::buildShaderProgram(glw::GLuint* out_spo_id, glw::GLenum spo_b… in buildShaderProgram() function in glcts::GeometryShaderGetProgramiv3Test1010 if (!buildShaderProgram(&m_fs_po_id, GL_FRAGMENT_SHADER, dummy_fs_specialized_raw) || in iterate()1011 !buildShaderProgram(&m_vs_po_id, GL_VERTEX_SHADER, dummy_vs_specialized_raw)) in iterate()1046 if (!buildShaderProgram(&m_gs_po_id, GL_GEOMETRY_SHADER, gs_code_specialized_raw)) in iterate()