Searched refs:ccdistance_output (Results 1 – 9 of 9) sorted by relevance
108 vs->ccdistance_output[vs->info.output_semantic_index[i]] = i; in draw_create_vertex_shader()133 draw->vs.ccdistance_output[0] = dvs->ccdistance_output[0]; in draw_bind_vertex_shader()134 draw->vs.ccdistance_output[1] = dvs->ccdistance_output[1]; in draw_bind_vertex_shader()
88 unsigned ccdistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT]; member
79 unsigned ccdistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT]; member
116 unsigned ccdistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT]; member
1017 return draw->gs.geometry_shader->ccdistance_output[index]; in draw_current_shader_ccdistance_output()1019 return draw->tes.tess_eval_shader->ccdistance_output[index]; in draw_current_shader_ccdistance_output()1020 return draw->vs.ccdistance_output[index]; in draw_current_shader_ccdistance_output()
311 uint ccdistance_output[2]; member
576 tes->ccdistance_output[tes->info.output_semantic_index[i]] = i; in draw_create_tess_eval_shader()
852 gs->ccdistance_output[gs->info.output_semantic_index[i]] = i; in draw_create_geometry_shader()
1531 cd[0] = llvm->draw->vs.ccdistance_output[0]; in generate_clipmask()1532 cd[1] = llvm->draw->vs.ccdistance_output[1]; in generate_clipmask()