Searched refs:channelDepth (Results 1 – 2 of 2) sorted by relevance
79 const tcu::IVec4 channelDepth = tcu::getTextureFormatBitDepth(tcuFormat); in getPrecision() local86 …(de::SharedPtr<tcu::FloatFormat>(new tcu::NormalizedFormat(std::max(0,channelDepth[channelIdx] + f… in getPrecision()90 …(de::SharedPtr<tcu::FloatFormat>(new tcu::NormalizedFormat(std::max(0,channelDepth[channelIdx] + f… in getPrecision()94 if (channelDepth[channelIdx] == 16) in getPrecision()100 DE_ASSERT(channelDepth[channelIdx] == 32 || channelDepth[channelIdx] == 0); in getPrecision()
1171 UVec4 channelDepth = getYCbCrBitDepth (format); in getPrecision() local1174 floatFormats.push_back(tcu::FloatFormat(0, 0, channelDepth[channelIdx], false, tcu::YES)); in getPrecision()