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Searched refs:channelDepth (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureFilteringExplicitLodTests.cpp79 const tcu::IVec4 channelDepth = tcu::getTextureFormatBitDepth(tcuFormat); in getPrecision() local
86 …(de::SharedPtr<tcu::FloatFormat>(new tcu::NormalizedFormat(std::max(0,channelDepth[channelIdx] + f… in getPrecision()
90 …(de::SharedPtr<tcu::FloatFormat>(new tcu::NormalizedFormat(std::max(0,channelDepth[channelIdx] + f… in getPrecision()
94 if (channelDepth[channelIdx] == 16) in getPrecision()
100 DE_ASSERT(channelDepth[channelIdx] == 32 || channelDepth[channelIdx] == 0); in getPrecision()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrUtil.cpp1171 UVec4 channelDepth = getYCbCrBitDepth (format); in getPrecision() local
1174 floatFormats.push_back(tcu::FloatFormat(0, 0, channelDepth[channelIdx], false, tcu::YES)); in getPrecision()