Searched refs:checkLinear (Results 1 – 2 of 2) sorted by relevance
315 bool checkLinear(std::vector<OutputType>& buffer, glw::GLint layer);
755 return checkLinear(resultData, layer); in checkResult()1009 bool TextureBorderClampSamplingTexture<InputType, OutputType>::checkLinear(std::vector<OutputType>&… in checkLinear() function in glcts::TextureBorderClampSamplingTexture