Searched refs:clamp_to_border (Results 1 – 7 of 7) sorted by relevance
100 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.repeat.clamp_to_border105 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.mirrored_repeat.clamp_to_border110 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.clamp_to_edge.clamp_to_border112 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.clamp_to_border.repeat113 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.clamp_to_border.mirrored_repeat114 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.clamp_to_border.clamp_to_edge115 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.clamp_to_border.clamp_to_border116 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.clamp_to_border.mirror_clamp_to_edge120 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.mirror_clamp_to_edge.clamp_to_border125 dEQP-VK.texture.filtering.2d.combinations.nearest.linear.repeat.clamp_to_border[all …]
178 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.repeat.clamp_to_border183 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.mirrored_repeat.clamp_to_border188 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.clamp_to_edge.clamp_to_border190 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.clamp_to_border.repeat191 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.clamp_to_border.mirrored_repeat192 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.clamp_to_border.clamp_to_edge193 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.clamp_to_border.clamp_to_border194 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.clamp_to_border.mirror_clamp_to_edge198 dEQP-VK.texture.filtering.2d.combinations.nearest.nearest.mirror_clamp_to_edge.clamp_to_border203 dEQP-VK.texture.filtering.2d.combinations.nearest.linear.repeat.clamp_to_border[all …]
231 lower_gl_clamp(enum pipe_tex_wrap old_wrap, GLenum wrap, bool clamp_to_border) in lower_gl_clamp() argument234 return clamp_to_border ? PIPE_TEX_WRAP_CLAMP_TO_BORDER : in lower_gl_clamp()237 return clamp_to_border ? PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER : in lower_gl_clamp()247 bool clamp_to_border = s->min_img_filter != PIPE_TEX_FILTER_NEAREST && in _mesa_lower_gl_clamp() local251 samp->Attrib.WrapS, clamp_to_border); in _mesa_lower_gl_clamp()253 samp->Attrib.WrapT, clamp_to_border); in _mesa_lower_gl_clamp()255 samp->Attrib.WrapR, clamp_to_border); in _mesa_lower_gl_clamp()
79 dEQP-VK.texture.filtering.2d.combinations.nearest.cubic.repeat.clamp_to_border84 dEQP-VK.texture.filtering.2d.combinations.nearest.cubic.mirrored_repeat.clamp_to_border89 dEQP-VK.texture.filtering.2d.combinations.nearest.cubic.clamp_to_edge.clamp_to_border91 dEQP-VK.texture.filtering.2d.combinations.nearest.cubic.clamp_to_border.repeat92 dEQP-VK.texture.filtering.2d.combinations.nearest.cubic.clamp_to_border.mirrored_repeat93 dEQP-VK.texture.filtering.2d.combinations.nearest.cubic.clamp_to_border.clamp_to_edge94 dEQP-VK.texture.filtering.2d.combinations.nearest.cubic.clamp_to_border.clamp_to_border95 dEQP-VK.texture.filtering.2d.combinations.nearest.cubic.clamp_to_border.mirror_clamp_to_edge99 dEQP-VK.texture.filtering.2d.combinations.nearest.cubic.mirror_clamp_to_edge.clamp_to_border104 dEQP-VK.texture.filtering.2d.combinations.linear.cubic.repeat.clamp_to_border[all …]
4524 clamp_to_border(struct border *border, in clamp_to_border() function4617 clamp_to_border(closest_border, &motion, &directions); in weston_pointer_clamp_event_to_region()