/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DepthStencilCopyTests.cpp | 89 float clearDepth, in InitializeDepthTextureRegion() argument 97 renderPassDesc.cDepthStencilAttachmentInfo.clearDepth = clearDepth; in InitializeDepthTextureRegion() 118 float clearDepth, in InitializeDepthStencilTextureRegion() argument 128 renderPassDesc.cDepthStencilAttachmentInfo.clearDepth = clearDepth; in InitializeDepthStencilTextureRegion() 150 wgpu::Texture CreateInitializeDepthStencilTextureAndCopyT2T(float clearDepth, in CreateInitializeDepthStencilTextureAndCopyT2T() argument 165 InitializeDepthStencilTextureRegion(src, clearDepth, regionDepth, clearStencil, in CreateInitializeDepthStencilTextureAndCopyT2T() 487 passDescriptor.cDepthStencilAttachmentInfo.clearDepth = 0.7; in TEST_P()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboDepthbufferTests.cpp | 76 float clearDepth = 1.0f; in render() local 103 glClearBufferfv(GL_DEPTH, 0, &clearDepth); in render() 168 const float clearDepth = 1.0f; in render() local 195 glClearBufferfv(GL_DEPTH, 0, &clearDepth); in render() 254 const float clearDepth = 1.0f; in render() local 281 glClearBufferfv(GL_DEPTH, 0, &clearDepth); in render()
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D | es3fDepthStencilClearTests.cpp | 70 , clearDepth (0.0f) in Clear() 80 float clearDepth; member 254 clear->clearDepth = rnd.getFloat(-0.2f, 1.2f); in generateClears() 303 gl.clearDepthf (clear->clearDepth); in renderGL() 434 rowAccess.setPixDepth(de::clamp(clear->clearDepth, 0.0f, 1.0f), x, 0); in renderReference()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | ClearTest.cpp | 143 bool *clearDepth, in ParseMaskedScissoredClearVariationsTestParams() argument 155 *clearDepth = depthClearInfo > 0; in ParseMaskedScissoredClearVariationsTestParams() 173 bool clearColor, clearDepth, clearStencil; in MaskedScissoredClearVariationsTestPrint() local 177 ParseMaskedScissoredClearVariationsTestParams(params, &clearColor, &clearDepth, &clearStencil, in MaskedScissoredClearVariationsTestPrint() 185 if (clearColor || clearDepth || clearStencil) in MaskedScissoredClearVariationsTestPrint() 192 if (clearDepth) in MaskedScissoredClearVariationsTestPrint() 1246 bool clearColor, clearDepth, clearStencil; in MaskedScissoredColorDepthStencilClear() local 1250 ParseMaskedScissoredClearVariationsTestParams(params, &clearColor, &clearDepth, &clearStencil, in MaskedScissoredColorDepthStencilClear() 1254 ANGLE_SKIP_TEST_IF(IsLinux() && IsIntel() && IsDesktopOpenGL() && clearDepth && !maskDepth); in MaskedScissoredColorDepthStencilClear() 1272 glClear((clearColor ? GL_COLOR_BUFFER_BIT : 0) | (clearDepth ? GL_DEPTH_BUFFER_BIT : 0) | in MaskedScissoredColorDepthStencilClear() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/ |
D | clear.metal | 15 float clearDepth; 21 return float4(gCorners[vid], clearParams.clearDepth, 1.0);
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkCmdUtil.cpp | 117 const float clearDepth, in beginRenderPass() argument 125 makeClearValueDepthStencil(clearDepth, clearStencil), // attachment 1 in beginRenderPass() 171 const float clearDepth, in beginRenderPass() argument 178 makeClearValueDepthStencil(clearDepth, clearStencil), // attachment 1 in beginRenderPass()
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D | vkCmdUtil.hpp | 87 const float clearDepth, 106 const float clearDepth,
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.cpp | 230 bool clearDepth = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_DEPTH_BUFFER_BIT)); in clear() local 242 return clearImpl(context, clearColorBuffers, clearDepth, clearStencil, clearColorValue, in clear() 248 bool clearDepth, in clearImpl() argument 275 clearDepth = clearDepth && depthAttachment; in clearImpl() 276 ASSERT(!clearDepth || depthAttachment->isAttached()); in clearImpl() 288 ASSERT(!clearDepth || contextVk->getState().getDepthStencilState().depthMask); in clearImpl() 294 if (!clearColor && !clearDepth && !clearStencil) in clearImpl() 313 clearColorWithRenderPassLoadOp || clearDepth || clearStencilWithRenderPassLoadOp; in clearImpl() 327 contextVk, scissoredRenderArea, clearBuffersWithRenderPassLoadOp, clearDepth, in clearImpl() 338 clearDepth = false; in clearImpl() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/shaders/src/ |
D | ImageClear.frag | 42 float clearDepth; 51 gl_FragDepth = params.clearDepth;
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/ |
D | ViewportTests.cpp | 95 float clearDepth = 1.0f; member 119 renderPassDescriptor1.cDepthStencilAttachmentInfo.clearDepth = info.clearDepth; in DoTest() 144 renderPassDescriptor2.cDepthStencilAttachmentInfo.clearDepth = 0.5; in DoTest()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.cpp | 49 clearParams.clearDepth = false; in GetClearParameters() 74 clearParams.clearDepth = true; in GetClearParameters() 127 clearParams.clearDepth = true; in clearBufferfv() 186 clearParams.clearDepth = true; in clearBufferfi()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.cpp | 40 clearParams.clearDepth = false; in GetClearParameters() 80 clearParams.clearDepth = true; in GetClearParameters() 133 clearParams.clearDepth = true; in clearBufferfv() 192 clearParams.clearDepth = true; in clearBufferfi()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fDepthStencilClearTests.cpp | 70 , clearDepth (0.0f) in Clear() 80 float clearDepth; member 251 clear->clearDepth = rnd.getFloat(-0.2f, 1.2f); in generateClears() 300 gl.clearDepthf (clear->clearDepth); in renderGL() 431 rowAccess.setPixDepth(de::clamp(clear->clearDepth, 0.0f, 1.0f), x, 0); in renderReference()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.cpp | 435 bool clearDepth = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_DEPTH_BUFFER_BIT)); in clear() local 447 return clearImpl(context, clearColorBuffers, clearDepth, clearStencil, clearColorValue, in clear() 453 bool clearDepth, in clearImpl() argument 465 ASSERT(!clearDepth || mState.getDepthAttachment() != nullptr); in clearImpl() 472 ASSERT(clearColor || clearDepth || clearStencil); in clearImpl() 480 ASSERT(!clearDepth || contextVk->getState().getDepthStencilState().depthMask); in clearImpl() 493 bool clearDepthWithDraw = clearDepth && scissoredClear; in clearImpl() 535 clearDepthWithDraw = clearDepth; in clearImpl() 546 mergeClearsWithDeferredClears(clearColorDrawBuffersMask, clearDepth && !clearDepthWithDraw, in clearImpl() 627 bool clearDepth = false; in clearBufferfv() local [all …]
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D | FramebufferVk.h | 193 bool clearDepth, 199 bool clearDepth, 206 bool clearDepth,
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | ClearTest.cpp | 124 bool *clearDepth, in ParseMaskedScissoredClearVariationsTestParams() argument 136 *clearDepth = depthClearInfo > 0; in ParseMaskedScissoredClearVariationsTestParams() 154 bool clearColor, clearDepth, clearStencil; in MaskedScissoredClearVariationsTestPrint() local 158 ParseMaskedScissoredClearVariationsTestParams(params, &clearColor, &clearDepth, &clearStencil, in MaskedScissoredClearVariationsTestPrint() 161 if (scissor || clearColor || clearDepth || clearStencil || maskColor || maskDepth || in MaskedScissoredClearVariationsTestPrint() 172 if (clearColor || clearDepth || clearStencil) in MaskedScissoredClearVariationsTestPrint() 179 if (clearDepth) in MaskedScissoredClearVariationsTestPrint() 1665 bool clearColor, clearDepth, clearStencil; in maskedScissoredColorDepthStencilClear() local 1669 ParseMaskedScissoredClearVariationsTestParams(params, &clearColor, &clearDepth, &clearStencil, in maskedScissoredColorDepthStencilClear() 1673 ANGLE_SKIP_TEST_IF(IsLinux() && IsIntel() && IsDesktopOpenGL() && clearDepth && !maskDepth); in maskedScissoredColorDepthStencilClear() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.cpp | 211 tcu::clearDepth(m_depthStencilBuffer.getAccess(), defaultClearDepth()); in ReferenceRenderer() 214 tcu::clearDepth(m_resolveDepthStencilBuffer.getAccess(), defaultClearDepth()); in ReferenceRenderer() 235 tcu::clearDepth(m_depthStencilBuffer.getAccess(), defaultClearDepth()); in ReferenceRenderer() 239 tcu::clearDepth(m_resolveDepthStencilBuffer.getAccess(), defaultClearDepth()); in ReferenceRenderer()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Clear11.cpp | 572 if (clearParams.clearDepth || clearParams.clearStencil) in clearFramebuffer() 593 const UINT clearFlags = (clearParams.clearDepth ? D3D11_CLEAR_DEPTH : 0) | in clearFramebuffer() 660 mDepthStencilStateKey.depthTest = clearParams.clearDepth; in clearFramebuffer() 661 mDepthStencilStateKey.depthMask = clearParams.clearDepth; in clearFramebuffer() 667 zValue = clearParams.clearDepth ? &clearParams.depthValue : nullptr; in clearFramebuffer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Clear11.cpp | 566 if (clearParams.clearDepth || clearParams.clearStencil) in clearFramebuffer() 589 const UINT clearFlags = (clearParams.clearDepth ? D3D11_CLEAR_DEPTH : 0) | in clearFramebuffer() 657 mDepthStencilStateKey.depthTest = clearParams.clearDepth; in clearFramebuffer() 658 mDepthStencilStateKey.depthMask = clearParams.clearDepth; in clearFramebuffer() 664 zValue = clearParams.clearDepth ? &clearParams.depthValue : nullptr; in clearFramebuffer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/shaders/gen/ |
D | ImageClear.frag.00000025.inc | 39 // float clearDepth; 48 // gl_FragDepth = params . clearDepth;
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D | ImageClear.frag.0000001F.inc | 39 // float clearDepth; 48 // gl_FragDepth = params . clearDepth;
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D | ImageClear.frag.00000009.inc | 39 // float clearDepth; 48 // gl_FragDepth = params . clearDepth;
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D | ImageClear.frag.00000021.inc | 39 // float clearDepth; 48 // gl_FragDepth = params . clearDepth;
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D | ImageClear.frag.0000000D.inc | 39 // float clearDepth; 48 // gl_FragDepth = params . clearDepth;
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D | ImageClear.frag.00000007.inc | 39 // float clearDepth; 48 // gl_FragDepth = params . clearDepth;
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