/third_party/mesa3d/src/gallium/drivers/i915/ |
D | i915_clear.c | 48 uint32_t clear_params, clear_color, clear_depth, clear_stencil, in i915_clear_emit() local 83 clear_depth = clear_stencil = 0; in i915_clear_emit() 100 clear_depth = packed_z_stencil & 0xffffff; in i915_clear_emit() 103 clear_depth = (packed_z_stencil & 0xffff) | (packed_z_stencil << 16); in i915_clear_emit() 140 OUT_BATCH(clear_depth); in i915_clear_emit() 159 OUT_BATCH(clear_depth); in i915_clear_emit() 191 OUT_BATCH(clear_depth); in i915_clear_emit()
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/third_party/mesa3d/src/intel/blorp/ |
D | blorp.h | 205 bool clear_depth, float depth_value, 221 bool clear_depth, float depth_value, 230 bool clear_depth, bool clear_stencil, 240 bool clear_depth, float depth_value,
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D | blorp_clear.c | 791 bool clear_depth, float depth_value, in blorp_clear_depth_stencil() argument 796 if (!clear_depth && blorp_clear_stencil_as_rgba(batch, stencil, level, in blorp_clear_depth_stencil() 847 if (clear_depth) { in blorp_clear_depth_stencil() 986 bool clear_depth, in blorp_can_clear_full_surface() argument 995 if (clear_depth && !(width || height)) { in blorp_can_clear_full_surface() 1011 bool clear_depth, float depth_value, in blorp_hiz_clear_depth_stencil() argument 1029 clear_depth, clear_stencil); in blorp_hiz_clear_depth_stencil() 1048 if (clear_depth) { in blorp_hiz_clear_depth_stencil() 1075 bool clear_depth, bool clear_stencil, in blorp_gfx8_hiz_clear_attachments() argument 1090 params.depth.enabled = clear_depth; in blorp_gfx8_hiz_clear_attachments() [all …]
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/third_party/mesa3d/src/gallium/drivers/iris/ |
D | iris_clear.c | 554 bool clear_depth, in clear_depth_stencil() argument 580 if (z_res && clear_depth && in clear_depth_stencil() 586 clear_depth = false; in clear_depth_stencil() 593 if (!(clear_depth || (clear_stencil && stencil_res))) { in clear_depth_stencil() 597 if (clear_depth && z_res) { in clear_depth_stencil() 629 clear_depth && z_res, depth, in clear_depth_stencil() 638 if (clear_depth && z_res) { in clear_depth_stencil()
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_clear.c | 544 bool clear_depth, in clear_depth_stencil() argument 570 if (z_res && clear_depth && in clear_depth_stencil() 576 clear_depth = false; in clear_depth_stencil() 583 if (!(clear_depth || (clear_stencil && stencil_res))) { in clear_depth_stencil() 587 if (clear_depth && z_res) { in clear_depth_stencil() 615 clear_depth && z_res, depth, in clear_depth_stencil() 622 if (clear_depth && z_res) { in clear_depth_stencil()
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/third_party/skia/third_party/externals/swiftshader/tests/regres/testlists/ |
D | gles3-565-no-depth-no-stencil-NOT_SUPPORTED.txt | 1 dEQP-GLES3.functional.fragment_ops.scissor.clear_depth
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D | gles2-master-NOT_SUPPORTED.txt | 112 dEQP-GLES2.functional.fragment_ops.scissor.clear_depth
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/third_party/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_job.h | 64 float clear_depth; member
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D | pan_job.c | 521 fb->zs.clear_value.depth = batch->clear_depth; in panfrost_batch_to_fb_info() 871 batch->clear_depth = depth; in panfrost_batch_clear()
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/third_party/libdrm/include/drm/ |
D | mach64_drm.h | 229 unsigned int clear_depth; member
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D | r128_drm.h | 261 unsigned int clear_depth; member
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D | mga_drm.h | 370 unsigned int clear_depth; member
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D | radeon_drm.h | 619 unsigned int clear_depth; member
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup.h | 59 double clear_depth,
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_batch.h | 216 double clear_depth; member
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/third_party/mesa3d/src/intel/vulkan/ |
D | anv_blorp.c | 1132 bool clear_depth = pRanges[r].aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT; in anv_CmdClearDepthStencilImage() local 1152 clear_depth, pDepthStencil->depth, in anv_CmdClearDepthStencilImage() 1297 bool clear_depth = attachment->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT; in clear_depth_stencil_attachment() local 1301 if (clear_depth) { in clear_depth_stencil_attachment() 1330 clear_depth, value.depth, in clear_depth_stencil_attachment() 1349 clear_depth, value.depth, in clear_depth_stencil_attachment()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_context.h | 279 uint32_t clear_depth; /**< 24-bit unorm depth */ member
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D | vc4_job.c | 471 submit.clear_z = job->clear_depth; in vc4_job_submit()
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D | vc4_draw.c | 599 job->clear_depth = util_pack_z(PIPE_FORMAT_Z24X8_UNORM, in vc4_clear()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | ClearTest.cpp | 498 GLfloat clear_depth; in TEST_P() local 499 glGetFloatv(GL_DEPTH_CLEAR_VALUE, &clear_depth); in TEST_P() 500 EXPECT_EQ(1.0f, clear_depth); in TEST_P()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 253 ADD_ARG_CASE1(clear_depth, "Test cost of glClearDepth() calls", in init()
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/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
D | fd6_gmem.c | 1121 clear_value = util_pack_z(pfmt, batch->clear_depth); in emit_clears() 1125 util_pack_z_stencil(pfmt, batch->clear_depth, batch->clear_stencil); in emit_clears() 1514 value.f[0] = batch->clear_depth; in emit_sysmem_clears()
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D | fd6_draw.c | 522 ctx->batch->clear_depth = depth; in fd6_clear()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 288 ADD_ARG_CASE1(clear_depth, "Test cost of glClearDepth() calls", in init()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | ClearTest.cpp | 568 GLfloat clear_depth; in TEST_P() local 569 glGetFloatv(GL_DEPTH_CLEAR_VALUE, &clear_depth); in TEST_P() 570 EXPECT_EQ(1.0f, clear_depth); in TEST_P()
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