Searched refs:colorTexDesc (Results 1 – 1 of 1) sorted by relevance
1289 wgpu::TextureDescriptor colorTexDesc = {}; in ExpectAttachmentDepthStencilTestData() local1290 colorTexDesc.size = {width, height, 1}; in ExpectAttachmentDepthStencilTestData()1291 colorTexDesc.format = wgpu::TextureFormat::R32Uint; in ExpectAttachmentDepthStencilTestData()1292 colorTexDesc.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in ExpectAttachmentDepthStencilTestData()1293 wgpu::Texture colorTexture = device.CreateTexture(&colorTexDesc); in ExpectAttachmentDepthStencilTestData()1371 pipelineDescriptor.cTargets[0].format = colorTexDesc.format; in ExpectAttachmentDepthStencilTestData()