Searched refs:compModule (Results 1 – 4 of 4) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryNonUniformArgsTests.cpp | 288 …const auto compModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("comp"… in iterate() local 299 compModule.get(), // VkShaderModule module; in iterate()
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D | vktRayQueryBarycentricCoordinatesTests.cpp | 306 …const auto compModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("comp"… in iterate() local 315 compModule.get(), // VkShaderModule module; in iterate()
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D | vktRayQueryDirectionTests.cpp | 415 …const auto compModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("comp"… in iterate() local 423 compModule.get(), // VkShaderModule module; in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelinePushConstantTests.cpp | 2822 Move<VkShaderModule> compModule; in iterate() local 2830 compModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("comp"), 0u); in iterate() 2831 …pipeline = makeComputePipeline(vkd, device, pipelineLayout.get(), 0u, compModule.get(), 0u, nullpt… in iterate()
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