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Searched refs:compileShaders (Results 1 – 12 of 12) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
DVkPipeline.hpp96 …VkResult compileShaders(const VkAllocationCallbacks *pAllocator, const VkGraphicsPipelineCreateInf…
142 …VkResult compileShaders(const VkAllocationCallbacks *pAllocator, const VkComputePipelineCreateInfo…
DVkPipeline.cpp324 VkResult GraphicsPipeline::compileShaders(const VkAllocationCallbacks *pAllocator, const VkGraphics… in compileShaders() function in vk::GraphicsPipeline
404 VkResult ComputePipeline::compileShaders(const VkAllocationCallbacks *pAllocator, const VkComputePi… in compileShaders() function in vk::ComputePipeline
DlibVulkan.cpp2020 …result = static_cast<vk::GraphicsPipeline *>(vk::Cast(pPipelines[i]))->compileShaders(pAllocator, … in vkCreateGraphicsPipelines()
2067 …result = static_cast<vk::ComputePipeline *>(vk::Cast(pPipelines[i]))->compileShaders(pAllocator, &… in vkCreateComputePipelines()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingPipelineLibraryTests.cpp447 void compileShaders (DeviceHelper& deviceHelper, Context& context, de::SharedPtr<de::MovePtr<RayTra… in compileShaders() function
472 compileShaders(csmd->deviceHelper, csmd->context, csmd->pipeline, csmd->shaderData); in compileShadersThread()
571 compileShaders(deviceHelper, m_context, pipelineLibraries[i], pipelineShaders[i]); in runTest()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderUtils.hpp265 void compileShaders(glw::GLint n_shaders, const glw::GLuint* shaders, bool should_succeed);
DesextcTessellationShaderTessellation.cpp496 m_utils_ptr->compileShaders(n_shaders, shaders, true); in initTest()
567 m_utils_ptr->compileShaders(n_shaders, shaders, true); in initRun()
1052 m_utils_ptr->compileShaders(n_shaders, shaders, true /* should_succeed */); in initTest()
1179 m_utils_ptr->compileShaders(n_shader_ids, shader_ids, true /* should_succeed */); in initRun()
DesextcTessellationShaderUtils.cpp194 void TessellationShaderUtils::compileShaders(glw::GLint n_shaders, const glw::GLuint* shaders, bool… in compileShaders() function in glcts::TessellationShaderUtils
582 compileShaders(n_shaders, shaders, true); in init()
DesextcTessellationShaderVertexOrdering.cpp359 utils->compileShaders(1, /* n_shaders */ in initTestIteration()
DesextcTessellationShaderInvariance.cpp413 m_utils_ptr->compileShaders(1, /* n_shaders */ in initTest()
DesextcTessellationShaderTCTE.cpp768 m_utils_ptr->compileShaders(1 /* n_shaders */, &shader, true); in executeTestRun()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderApiTests.cpp403 virtual void compileShaders (void) in compileShaders() function in deqp::gles2::Functional::SimpleProgramCase
482 compileShaders(); in test()
517 compileShaders(); in test()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderApiTests.cpp457 virtual void compileShaders (void) in compileShaders() function in deqp::gles3::Functional::SimpleProgramCase
536 compileShaders(); in test()
571 compileShaders(); in test()