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Searched refs:compileStartTime (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkSpirVAsm.cpp86 const deUint64 compileStartTime = deGetMicroseconds(); in assembleSpirV() local
92 buildInfo->compileTimeUs = deGetMicroseconds() - compileStartTime; in assembleSpirV()
DvkShaderToSpirV.cpp318 const deUint64 compileStartTime = deGetMicroseconds(); in compileShaderToSpirV() local
325 shaderBuildInfo.compileTimeUs = deGetMicroseconds()-compileStartTime; in compileShaderToSpirV()