Searched refs:compileStartTime (Results 1 – 2 of 2) sorted by relevance
86 const deUint64 compileStartTime = deGetMicroseconds(); in assembleSpirV() local92 buildInfo->compileTimeUs = deGetMicroseconds() - compileStartTime; in assembleSpirV()
318 const deUint64 compileStartTime = deGetMicroseconds(); in compileShaderToSpirV() local325 shaderBuildInfo.compileTimeUs = deGetMicroseconds()-compileStartTime; in compileShaderToSpirV()