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/third_party/glslang/Test/baseResults/
Dhlsl.wavequad.comp.out7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
12 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
13 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupQuadBroadcast ( temp 4-component vector of uint)
23 0:14 u: direct index for structure ( temp 4-component vector of uint)
24 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
[all …]
Dglsl.460.subgroup.rcall.out108 0:4 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
110 0:4 'f4' ( in 4-component vector of float)
130 0:20 'f4' ( in 4-component vector of float)
131 0:22 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
132 0:23 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
133 0:24 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
134 0:25 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
135 0:26 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
136 0:27 subgroupBroadcast ( global 4-component vector of float)
137 0:27 'f4' ( in 4-component vector of float)
[all …]
Dglsl.450.subgroup.frag.out109 0:3 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
111 0:3 'f4' ( in 4-component vector of float)
131 0:19 'f4' ( in 4-component vector of float)
132 0:21 'gl_SubgroupEqMask' ( flat in 4-component vector of uint SubgroupEqMask)
133 0:22 'gl_SubgroupGeMask' ( flat in 4-component vector of uint SubgroupGeMask)
134 0:23 'gl_SubgroupGtMask' ( flat in 4-component vector of uint SubgroupGtMask)
135 0:24 'gl_SubgroupLeMask' ( flat in 4-component vector of uint SubgroupLeMask)
136 0:25 'gl_SubgroupLtMask' ( flat in 4-component vector of uint SubgroupLtMask)
137 0:26 subgroupBroadcast ( global 4-component vector of float)
138 0:26 'f4' ( in 4-component vector of float)
[all …]
DnewTexture.frag.out8 0:38 move second child to first child ( temp 4-component vector of float)
9 0:38 'v' ( temp 4-component vector of float)
10 0:38 texture ( global 4-component vector of float)
12 0:38 'c2D' ( smooth in 2-component vector of float)
13 0:39 add second child into first child ( temp 4-component vector of float)
14 0:39 'v' ( temp 4-component vector of float)
15 0:39 textureProj ( global 4-component vector of float)
17 0:39 'c4D' ( smooth in 4-component vector of float)
18 0:40 add second child into first child ( temp 4-component vector of float)
19 0:40 'v' ( temp 4-component vector of float)
[all …]
Dtexture.frag.out36 0:24 move second child to first child ( temp 3-component vector of float)
37 0:24 'coords3D' ( temp 3-component vector of float)
43 0:25 move second child to first child ( temp 4-component vector of float)
44 0:25 'coords4D' ( temp 4-component vector of float)
51 0:26 move second child to first child ( temp 4-component vector of float)
52 0:26 'color' ( temp 4-component vector of float)
58 0:28 add second child into first child ( temp 4-component vector of float)
59 0:28 'color' ( temp 4-component vector of float)
60 0:28 texture ( global 4-component vector of float)
63 0:29 add second child into first child ( temp 4-component vector of float)
[all …]
D300BuiltIns.frag.out15 0:29 move second child to first child ( temp mediump 3-component vector of float)
16 0:29 'v' ( temp mediump 3-component vector of float)
17 0:29 mix ( global mediump 3-component vector of float)
18 0:29 'x' ( global mediump 3-component vector of float)
19 0:29 'y' ( global mediump 3-component vector of float)
20 0:29 'bv' ( global 3-component vector of bool)
22 0:30 move second child to first child ( temp mediump 4-component vector of int)
23 0:30 'iv10' ( temp mediump 4-component vector of int)
24 0:30 Absolute value ( global mediump 4-component vector of int)
25 0:30 'iv4a' ( global mediump 4-component vector of int)
[all …]
Dhlsl.intrinsics.comp.out78 0:45 Function Definition: ComputeShaderFunction1(vf1;vf1;vf1; ( temp 1-component vector of float)
80 0:45 'inF0' ( in 1-component vector of float)
81 0:45 'inF1' ( in 1-component vector of float)
82 0:45 'inF2' ( in 1-component vector of float)
87 0:51 Function Definition: ComputeShaderFunction2(vf2;vf2;vf2;vu2;vu2; ( temp 2-component vector of…
89 0:51 'inF0' ( in 2-component vector of float)
90 0:51 'inF1' ( in 2-component vector of float)
91 0:51 'inF2' ( in 2-component vector of float)
92 0:51 'inU0' ( in 2-component vector of uint)
93 0:51 'inU1' ( in 2-component vector of uint)
[all …]
Dhlsl.waveprefix.comp.out7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
12 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
13 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupInclusiveAdd ( temp 4-component vector of uint)
23 0:14 u: direct index for structure ( temp 4-component vector of uint)
24 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
[all …]
Dglsl.460.subgroup.rint.out108 0:5 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
110 0:5 'f4' ( in 4-component vector of float)
130 0:21 'f4' ( in 4-component vector of float)
131 0:23 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
132 0:24 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
133 0:25 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
134 0:26 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
135 0:27 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
136 0:28 subgroupBroadcast ( global 4-component vector of float)
137 0:28 'f4' ( in 4-component vector of float)
[all …]
Dglsl.460.subgroup.rmiss.out108 0:5 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
110 0:5 'f4' ( in 4-component vector of float)
130 0:21 'f4' ( in 4-component vector of float)
131 0:23 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
132 0:24 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
133 0:25 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
134 0:26 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
135 0:27 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
136 0:28 subgroupBroadcast ( global 4-component vector of float)
137 0:28 'f4' ( in 4-component vector of float)
[all …]
Dhlsl.semantic-1.vert.out4component vector of float pos, temp 2-component vector of float UV0, temp 2-component vector of …
6 0:16 'v' ( in 4-component vector of float)
8 0:18 move second child to first child ( temp 4-component vector of float)
9 0:18 pos: direct index for structure ( temp 4-component vector of float)
10component vector of float pos, temp 2-component vector of float UV0, temp 2-component vector of …
13 0:18 'v' ( in 4-component vector of float)
14 0:19 move second child to first child ( temp 2-component vector of float)
15 0:19 UV0: direct index for structure ( temp 2-component vector of float)
16component vector of float pos, temp 2-component vector of float UV0, temp 2-component vector of …
19 0:? Construct vec2 ( temp 2-component vector of float)
[all …]
Dglsl.450.subgroup.geom.out111 0:3 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
113 0:3 'f4' ( in 4-component vector of float)
133 0:19 'f4' ( in 4-component vector of float)
134 0:21 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
135 0:22 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
136 0:23 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
137 0:24 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
138 0:25 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
139 0:26 subgroupBroadcast ( global 4-component vector of float)
140 0:26 'f4' ( in 4-component vector of float)
[all …]
Dglsl.450.subgroup.tese.out110 0:3 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
112 0:3 'f4' ( in 4-component vector of float)
132 0:19 'f4' ( in 4-component vector of float)
133 0:21 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
134 0:22 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
135 0:23 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
136 0:24 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
137 0:25 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
138 0:26 subgroupBroadcast ( global 4-component vector of float)
139 0:26 'f4' ( in 4-component vector of float)
[all …]
Dglsl.450.subgroup.tesc.out108 0:3 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
110 0:3 'f4' ( in 4-component vector of float)
130 0:19 'f4' ( in 4-component vector of float)
131 0:21 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
132 0:22 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
133 0:23 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
134 0:24 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
135 0:25 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
136 0:26 subgroupBroadcast ( global 4-component vector of float)
137 0:26 'f4' ( in 4-component vector of float)
[all …]
Dglsl.450.subgroup.vert.out107 0:3 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
109 0:3 'f4' ( in 4-component vector of float)
129 0:19 'f4' ( in 4-component vector of float)
130 0:21 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
131 0:22 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
132 0:23 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
133 0:24 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
134 0:25 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
135 0:26 subgroupBroadcast ( global 4-component vector of float)
136 0:26 'f4' ( in 4-component vector of float)
[all …]
Dhlsl.wavebroadcast.comp.out7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
12 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
13 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupShuffle ( temp 4-component vector of uint)
23 0:14 u: direct index for structure ( temp 4-component vector of uint)
24 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
[all …]
Dhlsl.gatherRGBA.offset.dx10.frag.out6 0:39 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
10 0:46 move second child to first child ( temp 4-component vector of float)
11 0:46 'txval001' ( temp 4-component vector of float)
12 0:46 textureGatherOffset ( temp 4-component vector of float)
16 0:46 c2: direct index for structure ( uniform 2-component vector of float)
17component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vector…
20 0:46 o2: direct index for structure ( uniform 2-component vector of int)
21component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vector…
27 0:47 move second child to first child ( temp 4-component vector of int)
28 0:47 'txval011' ( temp 4-component vector of int)
[all …]
Dhlsl.gatherRGBA.offsetarray.dx10.frag.out6 0:33 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
10 0:40 move second child to first child ( temp 4-component vector of float)
11 0:40 'txval001' ( temp 4-component vector of float)
12 0:40 textureGatherOffset ( temp 4-component vector of float)
16 0:40 c3: direct index for structure ( uniform 3-component vector of float)
17component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vector…
20 0:40 o2: direct index for structure ( uniform 2-component vector of int)
21component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vector…
27 0:41 move second child to first child ( temp 4-component vector of int)
28 0:41 'txval011' ( temp 4-component vector of int)
[all …]
Dhlsl.wavereduction.comp.out7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
12 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
13 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupAdd ( temp 4-component vector of uint)
23 0:14 u: direct index for structure ( temp 4-component vector of uint)
24 …structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-component
[all …]
DOperations.frag.out35 0:27 move second child to first child ( temp 4-component vector of float)
36 0:27 'v' ( temp 4-component vector of float)
37 0:27 radians ( global 4-component vector of float)
38 0:27 'uv4' ( uniform 4-component vector of float)
39 0:28 add second child into first child ( temp 4-component vector of float)
40 0:28 'v' ( temp 4-component vector of float)
41 0:28 degrees ( global 4-component vector of float)
42 0:28 'v' ( temp 4-component vector of float)
43 0:29 add second child into first child ( temp 4-component vector of float)
44 0:29 'v' ( temp 4-component vector of float)
[all …]
Dhlsl.rw.vec2.bracket.frag.out5 0:42 Function Definition: Fn1(vi2; ( temp 2-component vector of int)
7 0:42 'x' ( in 2-component vector of int)
10 0:42 'x' ( in 2-component vector of int)
11 0:43 Function Definition: Fn1(vu2; ( temp 2-component vector of uint)
13 0:43 'x' ( in 2-component vector of uint)
16 0:43 'x' ( in 2-component vector of uint)
17 0:44 Function Definition: Fn1(vf2; ( temp 2-component vector of float)
19 0:44 'x' ( in 2-component vector of float)
22 0:44 'x' ( in 2-component vector of float)
25 0:46 'x' ( out 2-component vector of int)
[all …]
Dhlsl.rw.bracket.frag.out5 0:42 Function Definition: Fn1(vi4; ( temp 4-component vector of int)
7 0:42 'x' ( in 4-component vector of int)
10 0:42 'x' ( in 4-component vector of int)
11 0:43 Function Definition: Fn1(vu4; ( temp 4-component vector of uint)
13 0:43 'x' ( in 4-component vector of uint)
16 0:43 'x' ( in 4-component vector of uint)
17 0:44 Function Definition: Fn1(vf4; ( temp 4-component vector of float)
19 0:44 'x' ( in 4-component vector of float)
22 0:44 'x' ( in 4-component vector of float)
25 0:46 'x' ( out 4-component vector of int)
[all …]
Dglsl.460.subgroup.rgen.out108 0:4 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
110 0:4 'f4' ( in 4-component vector of float)
130 0:20 'f4' ( in 4-component vector of float)
131 0:22 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
132 0:23 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
133 0:24 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
134 0:25 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
135 0:26 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
136 0:27 subgroupBroadcast ( global 4-component vector of float)
137 0:27 'f4' ( in 4-component vector of float)
[all …]
Dglsl.460.subgroup.rahit.out108 0:4 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
110 0:4 'f4' ( in 4-component vector of float)
130 0:20 'f4' ( in 4-component vector of float)
131 0:22 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
132 0:23 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
133 0:24 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
134 0:25 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
135 0:26 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
136 0:27 subgroupBroadcast ( global 4-component vector of float)
137 0:27 'f4' ( in 4-component vector of float)
[all …]
Dhlsl.frag.out5 0:1 move second child to first child (temp 4-component vector of float)
6 0:1 'AmbientColor' (temp 4-component vector of float)
16 0:13 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
18 0:5 'input' (in 4-component vector of float)
21 0:6 add (temp 4-component vector of float)
22 0:6 vector-scale (temp 4-component vector of float)
23 0:6 'input' (in 4-component vector of float)
25 0:6 'AmbientColor' (temp 4-component vector of float)
27 0:7 add (temp 4-component vector of float)
28 0:7 component-wise multiply (temp 4-component vector of float)
[all …]

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