Searched refs:computePipelineInfo (Results 1 – 2 of 2) sorted by relevance
699 VkComputePipelineCreateInfo computePipelineInfo; in addPipelineInfo() local700 computePipelineInfo.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO; in addPipelineInfo()701 computePipelineInfo.pNext = DE_NULL; in addPipelineInfo()702 computePipelineInfo.flags = (VkPipelineCreateFlags)0; in addPipelineInfo()703 computePipelineInfo.layout = pipelineLayout; in addPipelineInfo()704 computePipelineInfo.basePipelineHandle = DE_NULL; in addPipelineInfo()705 computePipelineInfo.basePipelineIndex = 0; in addPipelineInfo()709 computePipelineInfo.stage = shaderStageInfos[shaderNdx]; in addPipelineInfo()710 pipelineInfos.push_back(computePipelineInfo); in addPipelineInfo()
799 const VkComputePipelineCreateInfo computePipelineInfo = in bufferMarkerMemoryDep() local810 pipeline = createComputePipeline(vk, device, DE_NULL, &computePipelineInfo); in bufferMarkerMemoryDep()