Home
last modified time | relevance | path

Searched refs:compute_scratch_bo (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_device.c2628 if (queue->compute_scratch_bo) in radv_queue_finish()
2629 queue->device->ws->buffer_destroy(queue->device->ws, queue->compute_scratch_bo); in radv_queue_finish()
3654 struct radeon_winsys_bo *compute_scratch_bo) in radv_emit_compute_scratch() argument
3658 if (!compute_scratch_bo) in radv_emit_compute_scratch()
3661 scratch_va = radv_buffer_get_va(compute_scratch_bo); in radv_emit_compute_scratch()
3663 radv_cs_add_buffer(queue->device->ws, cs, compute_scratch_bo); in radv_emit_compute_scratch()
3750 struct radeon_winsys_bo *compute_scratch_bo = NULL; in radv_get_preamble_cs() local
3833 RADV_BO_PRIORITY_SCRATCH, 0, &compute_scratch_bo); in radv_get_preamble_cs()
3838 compute_scratch_bo = queue->compute_scratch_bo; in radv_get_preamble_cs()
3979 compute_scratch_bo); in radv_get_preamble_cs()
[all …]
Dradv_private.h681 struct radeon_winsys_bo *compute_scratch_bo; member