Searched refs:config_list (Results 1 – 7 of 7) sorted by relevance
52 config_list = []64 config_list.append(((a, b), (b, c)))66 return config_list88 config_list = loop_config(size)91 for strategy1 in config_list:92 for strategy2 in config_list:
1595 struct glx_config **config_list; in glXChooseFBConfig() local1599 config_list = (struct glx_config **) in glXChooseFBConfig()1602 if ((config_list != NULL) && (list_size > 0) && (attribList != NULL)) { in glXChooseFBConfig()1603 list_size = choose_fbconfig(config_list, list_size, attribList); in glXChooseFBConfig()1605 free(config_list); in glXChooseFBConfig()1606 config_list = NULL; in glXChooseFBConfig()1611 return (GLXFBConfig *) config_list; in glXChooseFBConfig()1620 struct glx_config **config_list; in glXCreateNewContext() local1629 config_list = (struct glx_config **) in glXCreateNewContext()1633 if (config_list[i] == config) in glXCreateNewContext()[all …]
813 D3D11_VIDEO_DECODER_CONFIG *config_list; in gst_d3d11_decoder_open() local914 config_list = (D3D11_VIDEO_DECODER_CONFIG *) in gst_d3d11_decoder_open()919 &config_list[i]); in gst_d3d11_decoder_open()930 if (config_list[i].ConfigBitstreamRaw == 2) in gst_d3d11_decoder_open()931 best_config = &config_list[i]; in gst_d3d11_decoder_open()938 if (config_list[i].ConfigBitstreamRaw == 1) in gst_d3d11_decoder_open()939 best_config = &config_list[i]; in gst_d3d11_decoder_open()
114 // Get one of the configuration matching the config_list
3035 config_list = target.GetProperty("buildConfigurationList")3037 for config in config_list.GetProperty("buildConfigurations"):
2767 config_list = target.GetProperty('buildConfigurationList')2769 for config in config_list.GetProperty('buildConfigurations'):