Searched refs:coord_source (Results 1 – 1 of 1) sorted by relevance
269 GLuint coord_source = texinst->src; in handle_sample_op() local272 if (coord_source >= GL_TEXTURE0_ARB && coord_source <= GL_TEXTURE7_ARB) { in handle_sample_op()273 coord_source -= GL_TEXTURE0_ARB; in handle_sample_op()275 span->array->attribs[VARYING_SLOT_TEX0 + coord_source][column]); in handle_sample_op()277 else if (coord_source >= GL_REG_0_ATI && coord_source <= GL_REG_5_ATI) { in handle_sample_op()278 coord_source -= GL_REG_0_ATI; in handle_sample_op()279 COPY_4V(tex_coords, machine->PrevPassRegisters[coord_source]); in handle_sample_op()