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Searched refs:copy_to_float16 (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Duniform_query.cpp1122 bool copy_to_float16 = uni->type->base_type == GLSL_TYPE_FLOAT16; in copy_uniforms_to_storage() local
1124 if (!uni->type->is_boolean() && !copy_as_uint64 && !copy_to_float16) { in copy_uniforms_to_storage()
1135 } else if (copy_to_float16) { in copy_uniforms_to_storage()