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Searched refs:cornerWidth (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/gm/
Druntimeshader.cpp508 float cornerWidth = radX * scale; in drawSuperRRect() local
510 cornerWidth = std::min(cornerWidth, superRRect.width() * .5f); in drawSuperRRect()
513 builder.uniform("stretch_factor") = SkV2{1 - superRRect.width()*.5f / cornerWidth, in drawSuperRRect()
534 float dx = fPower / (cornerWidth * determinant); in drawSuperRRect()
543 cornerToLocal.setScaleTranslate(cornerWidth, cornerHeight, superRRect.centerX(), in drawSuperRRect()