Searched refs:cpuTessellationWork (Results 1 – 2 of 2) sorted by relevance
139 float cpuTessellationWork = numVerbs * SkNextLog2(numVerbs); // N log N. in gatherRects() local142 if (cpuTessellationWork * kCpuWeight + kMinNumPixelsToTriangulate < gpuFragmentWork) { in gatherRects()
44 float cpuTessellationWork = numVerbs * SkNextLog2(numVerbs); // N log N. in make_non_convex_fill_op() local47 if (cpuTessellationWork * kCpuWeight + kMinNumPixelsToTriangulate < gpuFragmentWork) { in make_non_convex_fill_op()