/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_live_shader_cache.c | 51 void *(*create_shader)(struct pipe_context *, in util_live_shader_cache_init() 57 cache->create_shader = create_shader; in util_live_shader_cache_init() 141 shader = (struct util_live_shader*)cache->create_shader(ctx, state); in util_live_shader_cache_get()
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D | u_live_shader_cache.h | 59 void *(*create_shader)(struct pipe_context *, member 73 void *(*create_shader)(struct pipe_context *,
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/third_party/weston/clients/ |
D | nested-client.c | 67 create_shader(const char *source, GLenum shader_type) in create_shader() function 99 client->vert = create_shader(vert, GL_VERTEX_SHADER); in create_program() 100 client->frag = create_shader(frag, GL_FRAGMENT_SHADER); in create_program()
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D | simple-egl-hos.c | 223 create_shader(struct window *window, const char *source, GLenum shader_type) in create_shader() function 255 frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER); in init_gl() 256 vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER); in init_gl()
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D | subsurfaces.c | 283 create_shader(const char *source, GLenum shader_type) in create_shader() function 315 frag = create_shader(frag_shader_text, GL_FRAGMENT_SHADER); in triangle_init_gl() 316 vert = create_shader(vert_shader_text, GL_VERTEX_SHADER); in triangle_init_gl()
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D | simple-egl.c | 230 create_shader(struct window *window, const char *source, GLenum shader_type) in create_shader() function 262 frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER); in init_gl() 263 vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER); in init_gl()
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D | simple-dmabuf-egl.c | 548 create_shader(const char *source, GLenum shader_type) in create_shader() function 598 GLuint vert = create_shader( in window_set_up_gl() 602 GLuint frag = create_shader( in window_set_up_gl()
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D | simple-dmabuf-egl-hos.c | 514 create_shader(const char *source, GLenum shader_type) in create_shader() function 564 GLuint vert = create_shader( in window_set_up_gl() 568 GLuint frag = create_shader( in window_set_up_gl()
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/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | fd2_program.c | 46 create_shader(struct pipe_context *pctx, gl_shader_stage type) in create_shader() function 97 struct fd2_shader_stateobj *so = create_shader(pctx, MESA_SHADER_FRAGMENT); in fd2_fp_state_create() 135 struct fd2_shader_stateobj *so = create_shader(pctx, MESA_SHADER_VERTEX); in fd2_vp_state_create()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_tgsi_transform.c | 104 create_shader(struct svga_context *svga, in create_shader() function 161 transform_shader = create_shader(svga, info->processor, &state); in write_vpos() 210 transform_shader = create_shader(svga, info->processor, &state); in transform_dynamic_indexing()
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/third_party/wayland-ivi-extension/ivi-layermanagement-examples/multi-touch-viewer/src/ |
D | multi-touch-viewer.c | 405 create_shader(const char *p_source, GLenum shader_type) in create_shader() function 437 vert = create_shader(gp_vert_shader_text, GL_VERTEX_SHADER); in init_gl() 438 frag = create_shader(gp_frag_shader_text, GL_FRAGMENT_SHADER); in init_gl()
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/third_party/mesa3d/src/mesa/main/ |
D | shaderapi.c | 377 create_shader(struct gl_context *ctx, GLenum type) in create_shader() function 402 return create_shader(ctx, type); in create_shader_err() 1669 return create_shader(ctx, type); in _mesa_CreateShader_no_error() 1689 return create_shader(ctx, type); in _mesa_CreateShaderObjectARB_no_error()
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/third_party/vk-gl-cts/android/cts/master/vk-incremental-deqp/ |
D | api.txt | 8 dEQP-VK.api.smoke.create_shader
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 73 ES2F_ADD_API_CASE(create_shader, "Invalid glCreateShader() usage", in init()
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/third_party/vk-gl-cts/android/cts/master/src/ |
D | vk-incremental-deqp.txt | 27 dEQP-VK.api.smoke.create_shader
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 96 void create_shader (NegativeTestContext& ctx) in create_shader() function 2646 {create_shader, "create_shader", "Invalid glCreateShader() usage" }, in getNegativeShaderApiTestFunctions()
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/third_party/ffmpeg/libavfilter/ |
D | vulkan.c | 891 SPIRVShader *shd = create_shader(pl); in FN_CREATING()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 96 ES3F_ADD_API_CASE(create_shader, "Invalid glCreateShader() usage", in init()
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/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_functions.cpp | 922 void create_shader(); 1347 create_shader(); in initialize() 1365 builtin_builder::create_shader() in create_shader() function in builtin_builder
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/ |
D | gles32-master.txt | 8539 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.create_shader 8834 dEQP-GLES31.functional.debug.negative_coverage.log.shader.create_shader 9129 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.create_shader
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D | gles31-master.txt | 15762 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.create_shader 16057 dEQP-GLES31.functional.debug.negative_coverage.log.shader.create_shader 16352 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.create_shader
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/aosp_mustpass/4.6.1.x/ |
D | gl45-master.txt | 17779 dEQP-GL45.functional.debug.negative_coverage.callbacks.shader.create_shader 18277 dEQP-GL45.functional.debug.negative_coverage.log.shader.create_shader 18774 dEQP-GL45.functional.debug.negative_coverage.get_error.shader.create_shader
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/src/ |
D | gles31-master.txt | 15762 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.create_shader 16057 dEQP-GLES31.functional.debug.negative_coverage.log.shader.create_shader 16352 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.create_shader
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/third_party/vk-gl-cts/android/cts/master/ |
D | gles31-master.txt | 18458 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.create_shader 18956 dEQP-GLES31.functional.debug.negative_coverage.log.shader.create_shader 19453 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.create_shader
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/master/ |
D | gles31-master.txt | 18508 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.create_shader 19006 dEQP-GLES31.functional.debug.negative_coverage.log.shader.create_shader 19503 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.create_shader
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