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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingPipelineLibraryTests.cpp554 std::vector<CompileShadersMultithreadData> csmds; in runTest() local
556csmds.push_back(CompileShadersMultithreadData{ deviceHelper, m_context, pipelineLibraries[i], pipe… in runTest()
559 for (deUint32 i = 0; i < csmds.size(); ++i) in runTest()
560 threads.push_back(deThread_create(compileShadersThread, (void*)&csmds[i], DE_NULL)); in runTest()