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Searched refs:cso_set_samplers (Results 1 – 18 of 18) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/postprocess/
Dpp_mlaa.c135 cso_set_samplers(p->cso, PIPE_SHADER_FRAGMENT, 1, samplers); in pp_jimenezmlaa_run()
165 cso_set_samplers(p->cso, PIPE_SHADER_FRAGMENT, 3, samplers); in pp_jimenezmlaa_run()
197 cso_set_samplers(p->cso, PIPE_SHADER_FRAGMENT, 2, samplers); in pp_jimenezmlaa_run()
Dpp_colors.c49 cso_set_samplers(p->cso, PIPE_SHADER_FRAGMENT, 1, samplers); in pp_nocolor()
/third_party/mesa3d/src/gallium/auxiliary/cso_cache/
Dcso_context.h70 cso_set_samplers(struct cso_context *cso,
Dcso_context.c1270 cso_set_samplers(struct cso_context *ctx, in cso_set_samplers() function
/third_party/mesa3d/src/gallium/frontends/xa/
Dxa_yuv.c95 cso_set_samplers(r->cso, PIPE_SHADER_FRAGMENT, 3, (const struct pipe_sampler_state **)samplers); in xa_yuv_bind_samplers()
Dxa_context.c329 cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, 0, NULL); in xa_solid_prepare()
Dxa_composite.c505 cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, num_samplers, in bind_samplers()
Dxa_renderer.c437 cso_set_samplers(r->cso, PIPE_SHADER_FRAGMENT, 1, &p_sampler); in renderer_copy_prepare()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_sampler.c268 cso_set_samplers(st->cso_context, shader_stage, num_samplers, states); in update_shader_samplers()
Dst_cb_readpixels.c199 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, 1, samplers); in try_pbo_readpixels()
Dst_cb_bitmap.c238 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, num, in setup_render_state()
Dst_cb_drawpixels.c862 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, num, samplers); in draw_textured_quad()
867 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, num_sampler_view, samplers); in draw_textured_quad()
Dst_cb_texture.c1893 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, 1, samplers); in try_pbo_download()
/third_party/mesa3d/src/gallium/tests/trivial/
Dquad-tex.c327 cso_set_samplers(p->cso, PIPE_SHADER_FRAGMENT, 1, samplers); in draw()
/third_party/mesa3d/src/gallium/auxiliary/hud/
Dhud_context.c546 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, 1, sampler_states); in hud_draw_results()
/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_state.c2965 cso_set_samplers(cso, PIPE_SHADER_VERTEX, 0, NULL); in nine_context_clear()
2966 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, 0, NULL); in nine_context_clear()
/third_party/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_execute.c347 cso_set_samplers(state->cso, sh, state->num_sampler_states[sh], state->cso_ss_ptr[sh]); in emit_state()
/third_party/mesa3d/docs/relnotes/
D21.2.0.rst3556 - cso: update max_sampler_seen only once in cso_set_samplers