Searched refs:ctx_disassemble_program (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/intel/tools/ |
D | aubinator_viewer_decoder.cpp | 143 ctx_disassemble_program(struct aub_viewer_decode_ctx *ctx, in ctx_disassemble_program() function 342 ctx_disassemble_program(ctx, ksp, "compute shader"); in handle_media_interface_descriptor_load() 501 ctx_disassemble_program(ctx, ksp, type); in decode_single_ksp() 544 ctx_disassemble_program(ctx, ksp[0], "SIMD8 fragment shader"); in decode_ps_kernels() 546 ctx_disassemble_program(ctx, ksp[1], "SIMD16 fragment shader"); in decode_ps_kernels() 548 ctx_disassemble_program(ctx, ksp[2], "SIMD32 fragment shader"); in decode_ps_kernels()
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/third_party/mesa3d/src/intel/common/ |
D | intel_batch_decoder.c | 131 ctx_disassemble_program(struct intel_batch_decode_ctx *ctx, in ctx_disassemble_program() function 390 ctx_disassemble_program(ctx, ksp, "compute shader"); in handle_interface_descriptor_data() 608 ctx_disassemble_program(ctx, ksp, type); in decode_single_ksp() 656 ctx_disassemble_program(ctx, ksp[0], "SIMD8 fragment shader"); in decode_ps_kern() 658 ctx_disassemble_program(ctx, ksp[1], "SIMD16 fragment shader"); in decode_ps_kern() 660 ctx_disassemble_program(ctx, ksp[2], "SIMD32 fragment shader"); in decode_ps_kern() 1114 ctx_disassemble_program(ctx, ksp, "vertex shader"); in decode_vs_state()
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