Searched refs:cudaTextureObject_t (Results 1 – 5 of 5) sorted by relevance
/third_party/ffmpeg/libavfilter/ |
D | vf_yadif_cuda.cu | 98 cudaTextureObject_t prev, in yadif_single() 99 cudaTextureObject_t cur, in yadif_single() 100 cudaTextureObject_t next, in yadif_single() 142 cudaTextureObject_t prev2 = prev; in yadif_single() 143 cudaTextureObject_t prev1 = is_second_field ? cur : prev; in yadif_single() 144 cudaTextureObject_t next1 = is_second_field ? next : cur; in yadif_single() 145 cudaTextureObject_t next2 = next; in yadif_single() 168 cudaTextureObject_t prev, in yadif_double() 169 cudaTextureObject_t cur, in yadif_double() 170 cudaTextureObject_t next, in yadif_double() [all …]
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D | vf_thumbnail_cuda.cu | 25 __global__ void Thumbnail_uchar(cudaTextureObject_t uchar_tex, in Thumbnail_uchar() 37 __global__ void Thumbnail_uchar2(cudaTextureObject_t uchar2_tex, in Thumbnail_uchar2() 51 __global__ void Thumbnail_ushort(cudaTextureObject_t ushort_tex, in Thumbnail_ushort() 64 __global__ void Thumbnail_ushort2(cudaTextureObject_t ushort2_tex, in Thumbnail_ushort2()
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D | vf_scale_cuda.cu | 26 __device__ inline void Subsample_Nearest(cudaTextureObject_t tex, in Subsample_Nearest() 47 __device__ inline void Subsample_Bilinear(cudaTextureObject_t tex, in Subsample_Bilinear() 82 __global__ void Subsample_Nearest_ ## T(cudaTextureObject_t src_tex, \ 103 __global__ void Subsample_Bilinear_ ## T(cudaTextureObject_t src_tex, \
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D | vf_scale_cuda_bicubic.cu | 86 cudaTextureObject_t src_tex, in Subsample_Bicubic() 129 cudaTextureObject_t src_tex, in Subsample_FastBicubic() 182 __global__ void Subsample_Bicubic_ ## T(cudaTextureObject_t src_tex, \ 204 __global__ void Subsample_Lanczos_ ## T(cudaTextureObject_t src_tex, \
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/third_party/ffmpeg/compat/cuda/ |
D | cuda_runtime.h | 40 typedef __device_builtin__ unsigned long long cudaTextureObject_t; typedef 137 inline __device__ T tex2D(cudaTextureObject_t texObject, float x, float y) 149 inline __device__ float4 tex2D<float4>(cudaTextureObject_t texObject, float x, float y) 159 inline __device__ float tex2D<float>(cudaTextureObject_t texObject, float x, float y) 165 inline __device__ float2 tex2D<float2>(cudaTextureObject_t texObject, float x, float y)
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