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Searched refs:current_depth (Results 1 – 8 of 8) sorted by relevance

/third_party/libnl/tests/
Dcheck-ematch-tree-clone.c15 static int current_depth = 0; variable
52 if (++current_depth > MAX_DEPTH) { in build_children()
53 --current_depth; in build_children()
69 --current_depth; in build_children()
/third_party/f2fs-tools/fsck/
Ddir.c224 int level = 0, current_depth, bit_pos; in f2fs_add_link() local
248 current_depth = le32_to_cpu(parent->i.i_current_depth); in f2fs_add_link()
250 if (current_depth == MAX_DIR_HASH_DEPTH) { in f2fs_add_link()
257 if (level == current_depth) in f2fs_add_link()
258 ++current_depth; in f2fs_add_link()
300 if (parent->i.i_current_depth != cpu_to_le32(current_depth)) { in f2fs_add_link()
301 parent->i.i_current_depth = cpu_to_le32(current_depth); in f2fs_add_link()
/third_party/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_scan.c339 unsigned *current_depth) in scan_instruction() argument
353 (*current_depth)++; in scan_instruction()
354 info->max_depth = MAX2(info->max_depth, *current_depth); in scan_instruction()
358 (*current_depth)--; in scan_instruction()
863 unsigned current_depth = 0; in tgsi_scan_shader() local
902 &current_depth); in tgsi_scan_shader()
/third_party/skia/third_party/externals/abseil-cpp/absl/strings/internal/
Dcord_rep_btree.cc209 int current_depth = 0; in BuildStack() local
210 while (current_depth < depth && tree->refcount.IsOne()) { in BuildStack()
211 stack[current_depth++] = tree; in BuildStack()
214 share_depth = current_depth + (tree->refcount.IsOne() ? 1 : 0); in BuildStack()
215 while (current_depth < depth) { in BuildStack()
216 stack[current_depth++] = tree; in BuildStack()
/third_party/spirv-tools/source/fuzz/
Dfuzzer_context.cpp179 [](uint32_t current_depth, RandomGenerator* random_generator) -> bool { in __anond1b2b6fe0202() argument
180 double chance = 1.0 / std::pow(3.0, static_cast<float>(current_depth + 1)); in __anond1b2b6fe0202()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/fuzz/
Dfuzzer_context.cpp187 [](uint32_t current_depth, RandomGenerator* random_generator) -> bool { in __anon16e912ff0202() argument
188 double chance = 1.0 / std::pow(3.0, static_cast<float>(current_depth + 1)); in __anon16e912ff0202()
/third_party/skia/third_party/externals/spirv-tools/source/fuzz/
Dfuzzer_context.cpp187 [](uint32_t current_depth, RandomGenerator* random_generator) -> bool { in __anon11d0d8930202() argument
188 double chance = 1.0 / std::pow(3.0, static_cast<float>(current_depth + 1)); in __anon11d0d8930202()
/third_party/ffmpeg/libavcodec/
Dvaapi_encode.c831 int current_depth, in vaapi_encode_set_b_pictures() argument
843 if (current_depth == ctx->max_b_depth || start->next->next == end) { in vaapi_encode_set_b_pictures()
848 pic->b_depth = current_depth; in vaapi_encode_set_b_pictures()
868 pic->b_depth = current_depth; in vaapi_encode_set_b_pictures()
882 current_depth + 1, &next); in vaapi_encode_set_b_pictures()
887 current_depth + 1, last); in vaapi_encode_set_b_pictures()