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Searched refs:current_win (Results 1 – 3 of 3) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/video/windows/
DSDL_windowsopengles.c108 SDL_Window *current_win = SDL_GL_GetCurrentWindow(); in SDL_EGL_MakeCurrent_impl() local
126 return WIN_GLES_MakeCurrent(_this, current_win, current_ctx); in SDL_EGL_MakeCurrent_impl()
DSDL_windowsopengl.c589 SDL_Window *current_win = SDL_GL_GetCurrentWindow(); in WIN_GL_SetupWindow() local
592 WIN_GL_MakeCurrent(_this, current_win, current_ctx); in WIN_GL_SetupWindow()
/third_party/flutter/skia/third_party/externals/sdl/src/test/
DSDL_test_common.c1422 SDL_Window *current_win = SDL_GetKeyboardFocus(); in SDLTest_CommonEvent() local
1423 if (current_win) { in SDLTest_CommonEvent()
1424 … const SDL_bool shouldCapture = (SDL_GetWindowFlags(current_win) & SDL_WINDOW_MOUSE_CAPTURE) == 0; in SDLTest_CommonEvent()