Searched refs:d3d11_debug (Results 1 – 1 of 1) sorted by relevance
122 ID3D11Debug *d3d11_debug; member790 if (priv->d3d11_debug) { in gst_d3d11_device_dispose()791 priv->d3d11_debug->ReportLiveDeviceObjects ((D3D11_RLDO_FLAGS) in gst_d3d11_device_dispose()794 GST_D3D11_CLEAR_COM (priv->d3d11_debug); in gst_d3d11_device_dispose()1012 priv->d3d11_debug = debug; in gst_d3d11_device_setup_debug_layer()