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Searched refs:d3d12_get_gs_variant (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_compiler.h203 d3d12_get_gs_variant(struct d3d12_context *ctx, struct d3d12_gs_variant_key *key);
Dd3d12_gs_variant.cpp477 d3d12_get_gs_variant(struct d3d12_context *ctx, struct d3d12_gs_variant_key *key) in d3d12_get_gs_variant() function
Dd3d12_compiler.cpp559 gs = variant_needed ? d3d12_get_gs_variant(ctx, &key) : NULL; in validate_geometry_shader_variant()