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Searched refs:d3d12_make_passthrough_gs (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_gs_variant.cpp57 d3d12_make_passthrough_gs(struct d3d12_context *ctx, struct d3d12_gs_variant_key *key) in d3d12_make_passthrough_gs() function
460 gs = d3d12_make_passthrough_gs(ctx, key); in create_geometry_shader_variant()