Searched refs:d3d_compile (Results 1 – 1 of 1) sorted by relevance
191 d3d_compile (const gchar * source, gboolean is_pixel_shader, ID3DBlob ** code) in d3d_compile() function282 hr = d3d_compile (ps_code, TRUE, &code); in prepare_shader()294 hr = d3d_compile (vs_code, FALSE, code.ReleaseAndGetAddressOf()); in prepare_shader()