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Searched refs:d3dcompiler (Results 1 – 17 of 17) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/video/
DSDL_egl.c166 const char *d3dcompiler; in SDL_EGL_LoadLibrary() local
179 d3dcompiler = SDL_GetHint(SDL_HINT_VIDEO_WIN_D3DCOMPILER); in SDL_EGL_LoadLibrary()
180 if (!d3dcompiler) { in SDL_EGL_LoadLibrary()
182 d3dcompiler = "d3dcompiler_46.dll"; in SDL_EGL_LoadLibrary()
184 d3dcompiler = "d3dcompiler_43.dll"; in SDL_EGL_LoadLibrary()
187 if (SDL_strcasecmp(d3dcompiler, "none") != 0) { in SDL_EGL_LoadLibrary()
188 SDL_LoadObject(d3dcompiler); in SDL_EGL_LoadLibrary()
/third_party/gstreamer/gstplugins_bad/tests/examples/d3d11/
Dmeson.build20 d3dcompiler_lib = cc.find_library('d3dcompiler', required: false) build
23 have_d3d11compiler_h = cc.has_header('d3dcompiler.h')
/third_party/flutter/skia/third_party/externals/imgui/examples/example_win32_directx12/
Dbuild_win32.bat3 …\imgui*.cpp /FeDebug/example_win32_directx12.exe /FoDebug/ /link d3d12.lib d3dcompiler.lib dxgi.lib
/third_party/flutter/skia/third_party/externals/imgui/examples/example_win32_directx11/
Dbuild_win32.bat3 …xample_win32_directx11.exe /FoDebug/ /link /LIBPATH:"%DXSDK_DIR%/Lib/x86" d3d11.lib d3dcompiler.lib
/third_party/flutter/skia/third_party/externals/imgui/examples/example_win32_directx10/
Dbuild_win32.bat3 …xample_win32_directx10.exe /FoDebug/ /link /LIBPATH:"%DXSDK_DIR%/Lib/x86" d3d10.lib d3dcompiler.lib
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dmeson.build45 d3dcompiler_lib = cc.find_library('d3dcompiler', required: d3d11_option) build
50 have_d3d11 = cc.has_header('d3dcompiler.h')
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx10/
Dbuild_win32.bat6 @set LIBS=/LIBPATH:"%DXSDK_DIR%/Lib/x86" d3d10.lib d3dcompiler.lib
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx11/
Dbuild_win32.bat6 @set LIBS=/LIBPATH:"%DXSDK_DIR%/Lib/x86" d3d11.lib d3dcompiler.lib
/third_party/skia/third_party/externals/imgui/examples/example_sdl_directx11/
Dbuild_win32.bat6 …\lib\x86 SDL2.lib SDL2main.lib /LIBPATH:"%DXSDK_DIR%/Lib/x86" d3d11.lib d3dcompiler.lib shell32.lib
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx12/
Dbuild_win32.bat7 @set LIBS=d3d12.lib d3dcompiler.lib dxgi.lib
/third_party/gstreamer/gstplugins_bad/sys/winscreencap/
Dmeson.build25 have_d3dcompiler_h = cc.has_header('d3dcompiler.h')
/third_party/gstreamer/gstplugins_bad/gst-libs/gst/d3d11/
Dmeson.build62 d3dcompiler_lib = cc.find_library('d3dcompiler', required: d3d11_option) build
/third_party/skia/
DBUILD.gn978 "d3dcompiler.lib",
1001 "d3dcompiler.lib",
/third_party/flutter/skia/
DBUILD.gn644 "d3dcompiler.lib",
/third_party/flutter/skia/third_party/externals/imgui/docs/
DCHANGELOG.txt91 - Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp …
/third_party/skia/third_party/externals/imgui/docs/
DCHANGELOG.txt1720 - Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp …
/third_party/gstreamer/gstplugins_bad/
DChangeLog23273 or lower. So d3dcompiler cannot compile our shader code in that case.
23576 Depending on OS version, available d3dcompiler library name is different.
23608 Depending on OS version, available d3dcompiler library name is different.