Searched refs:dDist (Results 1 – 4 of 4) sorted by relevance
471 int SDL_SendGestureMulti(SDL_GestureTouch* touch,float dTheta,float dDist) in SDL_SendGestureMulti() argument479 event.mgesture.dDist = dDist; in SDL_SendGestureMulti()521 float dDist; in SDL_GestureProcessEvent() local626 dDist = (Dist - lDist); in SDL_GestureProcessEvent()627 if (lDist == 0) {dDist = 0;dtheta = 0;} /* To avoid impossible values */ in SDL_GestureProcessEvent()639 SDL_SendGestureMulti(inTouch,dtheta,dDist); in SDL_GestureProcessEvent()
250 event.mgesture.dDist); in loop()256 knob.r += event.mgesture.dDist; in loop()
436 float dDist; member
61 * event.mgesture.dDist - the amount that the fingers pinched during this motion.