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Searched refs:deFloatRound (Results 1 – 14 of 14) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineClearUtil.cpp52 const tcu::IVec4 result ((deInt32)deFloatRound(color.x()), (deInt32)deFloatRound(color.y()), in defaultClearColorInt()
53 (deInt32)deFloatRound(color.z()), (deInt32)deFloatRound(color.w())); in defaultClearColorInt()
63 const tcu::UVec4 result ((deUint32)deFloatRound(color.x()), (deUint32)deFloatRound(color.y()), in defaultClearColorUint()
64 (deUint32)deFloatRound(color.z()), (deUint32)deFloatRound(color.w())); in defaultClearColorUint()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fDitheringTests.cpp180 const bool useRoundingMargin = deFloatAbs(scaledInput - deFloatRound(scaledInput)) < 0.0001f; in checkColor()
195 if (scaledInput > deFloatRound(scaledInput)) in checkColor()
204 …const int renderedClrInFormat = (int)deFloatRound((float)(renderedClr.toIVec()[chanNdx] * channel… in checkColor()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fDitheringTests.cpp180 const bool useRoundingMargin = deFloatAbs(scaledInput - deFloatRound(scaledInput)) < 0.0001f; in checkColor()
189 if (scaledInput > deFloatRound(scaledInput)) in checkColor()
198 …const int renderedClrInFormat = (int)deFloatRound((float)(renderedClr.toIVec()[chanNdx] * channel… in checkColor()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fSampleVariableTests.cpp1603 …maskBitIndices[sampleNdx] = (int)deFloatRound((float)color.getGreen() / 255.0f * (float)m_numTarge… in verifySampleBuffers()
1822 int redBits = (int)deFloatRound((float)lowColor.getRed() / 255.0f * 31); in postTest()
1823 int greenBits = (int)deFloatRound((float)lowColor.getGreen() / 255.0f * 63); in postTest()
1824 int blueBits = (int)deFloatRound((float)lowColor.getBlue() / 255.0f * 31); in postTest()
1829 int redBits = (int)deFloatRound((float)highColor.getRed() / 255.0f * 31); in postTest()
1830 int greenBits = (int)deFloatRound((float)highColor.getGreen() / 255.0f * 63); in postTest()
1831 int blueBits = (int)deFloatRound((float)highColor.getBlue() / 255.0f * 31); in postTest()
Des31fTessellationGeometryInteractionTests.cpp1268 …t tcu::IVec2 rasterPos ((int)deFloatRound((vertices[ndx].x() * 0.5f + 0.5f) * (float)image.getWid… in verifyRenderedImage()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderRenderCase.cpp791 color.w() = deFloatRound(color.w()); in computeVertexReference()
823 color.w() = deFloatRound(color.w()); in computeFragmentReference()
DglcShaderConstExprTests.cpp400 …{ "round", "round(${T} (2.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_INT, { deFloatRound(2.2f… in init()
DglcInternalformatTests.cpp662 unsigned int a = static_cast<unsigned int>(deFloatRound(inColor[3] * 3)) << 30; in convertUInt_2_10_10_10_rev()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/
DvktRobustnessVertexAccessTests.cpp940 encodedValue = deMin32(deUint32(deFloatRound(normValue * 0x3u)), 0x3u); in isValueWithinVertexBufferOrZero()
942 encodedValue = deMin32(deUint32(deFloatRound(normValue * 0x3FFu)), 0x3FFu); in isValueWithinVertexBufferOrZero()
/third_party/vk-gl-cts/framework/delibs/debase/
DdeMath.h167 DE_INLINE float deFloatRound (float a) { return deFloatFloor(a + 0.5f); } in deFloatRound() function
/third_party/vk-gl-cts/modules/gles2/performance/
Des2pShaderOptimizationTests.cpp285 const int handOptimizationGain = (int)deFloatRound(100.0f/ratio) - 100; in iterate()
/third_party/vk-gl-cts/modules/gles3/performance/
Des3pShaderOptimizationTests.cpp288 const int handOptimizationGain = (int)deFloatRound(100.0f/ratio) - 100; in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cGPUShaderFP64Tests.cpp7123 int rounded_uniform_value_sint = (int)(deFloatRound((float)uniform_value[n_component])); in verifyUniformValues()
7126 ((unsigned int)deFloatRound((float)uniform_value[n_component])) : in verifyUniformValues()
/third_party/vk-gl-cts/framework/common/
DtcuTexture.cpp1750 return deFloatRound(a); // Ordinary case. in rint()