D | gstglshader.c | 836 #define set_uniform_v(gl_suffix, c_type, debug_stride, debug_str, ...) \ argument 846 debug_str, name, location, i, __VA_ARGS__); \ 856 #define set_uniform_body(gl_suffix, debug_str, ...) \ argument 859 GST_TRACE_OBJECT (shader, "Setting uniform %s (%i) = " debug_str, \ 867 #define set_uniform_v(gl_suffix, c_type, debug_stride, debug_str, args...) \ argument 877 debug_str, name, location, i, ##args); \ 887 #define set_uniform_body(gl_suffix, debug_str, args...) \ argument 890 GST_TRACE_OBJECT (shader, "Setting uniform %s (%i) = " debug_str, \
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