Searched refs:default_uniform_qualifier (Results 1 – 4 of 4) sorted by relevance
192 if (state->default_uniform_qualifier->flags.q.bindless_sampler) { in merge_bindless_qualifier()194 state->default_uniform_qualifier->flags.q.bindless_sampler = false; in merge_bindless_qualifier()197 if (state->default_uniform_qualifier->flags.q.bindless_image) { in merge_bindless_qualifier()199 state->default_uniform_qualifier->flags.q.bindless_image = false; in merge_bindless_qualifier()202 if (state->default_uniform_qualifier->flags.q.bound_sampler) { in merge_bindless_qualifier()204 state->default_uniform_qualifier->flags.q.bound_sampler = false; in merge_bindless_qualifier()207 if (state->default_uniform_qualifier->flags.q.bound_image) { in merge_bindless_qualifier()209 state->default_uniform_qualifier->flags.q.bound_image = false; in merge_bindless_qualifier()
404 struct ast_type_qualifier *default_uniform_qualifier; member
289 this->default_uniform_qualifier = new(this) ast_type_qualifier(); in _mesa_glsl_parse_state()290 this->default_uniform_qualifier->flags.q.shared = 1; in _mesa_glsl_parse_state()291 this->default_uniform_qualifier->flags.q.column_major = 1; in _mesa_glsl_parse_state()
2894 block->default_layout = *state->default_uniform_qualifier;3059 if (!state->default_uniform_qualifier->3063 if (!state->default_uniform_qualifier->