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Searched refs:depthRb (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/mesa/swrast/
Ds_renderbuffer.c591 struct gl_renderbuffer *depthRb, *stencilRb; in _swrast_map_renderbuffers() local
594 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in _swrast_map_renderbuffers()
595 if (depthRb) { in _swrast_map_renderbuffers()
601 if (stencilRb && stencilRb != depthRb) { in _swrast_map_renderbuffers()
622 struct gl_renderbuffer *depthRb, *stencilRb; in _swrast_unmap_renderbuffers() local
625 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in _swrast_unmap_renderbuffers()
626 if (depthRb) { in _swrast_unmap_renderbuffers()
632 if (stencilRb && stencilRb != depthRb) { in _swrast_unmap_renderbuffers()
Ds_drawpix.c641 struct gl_renderbuffer *depthRb, *stencilRb; in draw_depth_stencil_pixels() local
652 depthRb = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in draw_depth_stencil_pixels()
654 assert(depthRb); in draw_depth_stencil_pixels()
657 if (depthRb == stencilRb && in draw_depth_stencil_pixels()
658 (depthRb->Format == MESA_FORMAT_S8_UINT_Z24_UNORM || in draw_depth_stencil_pixels()
659 depthRb->Format == MESA_FORMAT_Z24_UNORM_S8_UINT) && in draw_depth_stencil_pixels()
700 GLubyte *dst = _swrast_pixel_address(depthRb, x, y + i); in draw_depth_stencil_pixels()
701 _mesa_pack_uint_z_row(depthRb->Format, width, zValues, dst); in draw_depth_stencil_pixels()
Ds_clear.c314 struct gl_renderbuffer *depthRb = in _swrast_Clear() local
319 if ((buffers & BUFFER_DS) == BUFFER_DS && depthRb == stencilRb) { in _swrast_Clear()
Ds_triangle.c1013 struct gl_renderbuffer *depthRb = in _swrast_choose_triangle() local
1028 depthRb && in _swrast_choose_triangle()
1029 depthRb->Format == MESA_FORMAT_Z_UNORM16) { in _swrast_choose_triangle()
/third_party/mesa3d/src/mesa/main/
Dreadpix.c694 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in fast_read_depth_stencil_pixels_separate() local
699 if (_mesa_get_format_datatype(depthRb->Format) != GL_UNSIGNED_NORMALIZED) in fast_read_depth_stencil_pixels_separate()
702 ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height, in fast_read_depth_stencil_pixels_separate()
712 ctx->Driver.UnmapRenderbuffer(ctx, depthRb); in fast_read_depth_stencil_pixels_separate()
721 _mesa_unpack_uint_z_row(depthRb->Format, width, depthMap, dst); in fast_read_depth_stencil_pixels_separate()
740 ctx->Driver.UnmapRenderbuffer(ctx, depthRb); in fast_read_depth_stencil_pixels_separate()
755 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in slow_read_depth_stencil_pixels_separate() local
766 ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height, in slow_read_depth_stencil_pixels_separate()
773 if (stencilRb != depthRb) { in slow_read_depth_stencil_pixels_separate()
778 ctx->Driver.UnmapRenderbuffer(ctx, depthRb); in slow_read_depth_stencil_pixels_separate()
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/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_fbo.c651 struct brw_renderbuffer *depthRb = in brw_validate_framebuffer() local
662 if (depthRb) in brw_validate_framebuffer()
663 depth_mt = depthRb->mt; in brw_validate_framebuffer()
692 depthRb->mt_level != stencilRb->mt_level || in brw_validate_framebuffer()
693 depthRb->mt_layer != stencilRb->mt_layer) { in brw_validate_framebuffer()
704 if (depthRb->mt_level != stencilRb->mt_level || in brw_validate_framebuffer()
705 depthRb->mt_layer != stencilRb->mt_layer) { in brw_validate_framebuffer()
709 depthRb->mt_level, in brw_validate_framebuffer()
710 depthRb->mt_layer, in brw_validate_framebuffer()
725 if (devinfo->ver < 7 && !brw_renderbuffer_has_hiz(depthRb)) { in brw_validate_framebuffer()
/third_party/mesa3d/src/mesa/drivers/dri/i915/
Dintel_fbo.c556 struct intel_renderbuffer *depthRb = in intel_validate_framebuffer() local
567 if (depthRb) in intel_validate_framebuffer()
568 depth_mt = depthRb->mt; in intel_validate_framebuffer()
578 if (depthRb->mt_level != stencilRb->mt_level || in intel_validate_framebuffer()
579 depthRb->mt_layer != stencilRb->mt_layer) { in intel_validate_framebuffer()
583 depthRb->mt_level, in intel_validate_framebuffer()
584 depthRb->mt_layer, in intel_validate_framebuffer()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_cb_clear.c429 struct gl_renderbuffer *depthRb in st_Clear() local
479 struct st_renderbuffer *strb = st_renderbuffer(depthRb); in st_Clear()
482 bool scissor = is_scissor_enabled(ctx, depthRb); in st_Clear()
/third_party/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv10_context.c65 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in nv10_use_viewport_zclear() local
68 !nctx->hierz.clear_blocked && depthRb && in nv10_use_viewport_zclear()
69 (_mesa_get_format_bits(depthRb->Format, in nv10_use_viewport_zclear()