Searched refs:depthSliceB (Results 1 – 6 of 6) sorted by relevance
101 int depthSliceB; member
401 data->depthSliceB = attachments.depthBuffer->slicePitchBytes(VK_IMAGE_ASPECT_DEPTH_BIT, 0); in draw()
197 int depthSliceB; member
666 data->depthSliceB = context->depthBuffer->getInternalSliceB(); in draw()
432 buffer += q * *Pointer<Int>(data + OFFSET(DrawData, depthSliceB)); in depthTest32F()504 buffer += q * *Pointer<Int>(data + OFFSET(DrawData, depthSliceB)); in depthTest16()609 buffer += q * *Pointer<Int>(data + OFFSET(DrawData, depthSliceB)); in depthBoundsTest16()630 buffer += q * *Pointer<Int>(data + OFFSET(DrawData, depthSliceB)); in depthBoundsTest32F()695 buffer += q * *Pointer<Int>(data + OFFSET(DrawData, depthSliceB)); in writeDepth32F()722 buffer += q * *Pointer<Int>(data + OFFSET(DrawData, depthSliceB)); in writeDepth16()
424 buffer += q * *Pointer<Int>(data + OFFSET(DrawData,depthSliceB)); in depthTest()695 buffer += q * *Pointer<Int>(data + OFFSET(DrawData,depthSliceB)); in writeDepth()