/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | PixelProcessor.hpp | 44 bool depthWriteEnable : 1; member 256 void setDepthWriteEnable(bool depthWriteEnable);
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D | PixelProcessor.cpp | 588 void PixelProcessor::setDepthWriteEnable(bool depthWriteEnable) in setDepthWriteEnable() argument 590 context->depthWriteEnable = depthWriteEnable; in setDepthWriteEnable() 988 state.depthWriteEnable = context->depthWriteActive(); in update()
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D | Context.cpp | 264 depthWriteEnable = true; in init() 517 return depthWriteEnable; in depthWriteActive()
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D | Context.hpp | 514 bool depthWriteEnable; member in sw::Context
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | PixelProcessor.hpp | 73 bool depthWriteEnable; member
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D | PixelProcessor.cpp | 93 state.depthWriteEnable = pipelineState.depthWriteActive(attachments); in update()
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D | Context.cpp | 491 depthWriteEnable = (depthStencilState->depthWriteEnable != VK_FALSE); in GraphicsState() 630 return depthTestActive(attachments) && depthWriteEnable; in depthWriteActive()
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D | Context.hpp | 237 bool depthWriteEnable = false; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/util/ |
D | vktDrawUtil.hpp | 63 bool depthWriteEnable = false; member
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D | vktDrawUtil.cpp | 480 pipelineState.depthWriteEnable, // VkBool32 depthWriteEnable; in registerDrawObject()
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/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | depthstencil.h | 266 if (pDSState->depthWriteEnable) in DepthStencilWrite()
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D | api.cpp | 944 (pState->state.depthStencilState.depthWriteEnable == FALSE) && in SetupPipeline() 1003 !pState->state.depthStencilState.depthWriteEnable && in SetupPipeline() 1007 pState->state.depthStencilState.depthWriteEnable || in SetupPipeline()
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D | state.h | 1152 uint32_t depthWriteEnable : 1; member
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/third_party/mesa3d/src/intel/vulkan/ |
D | genX_pipeline.c | 1036 state->depthWriteEnable = false; in sanitize_ds_state() 1053 state->depthWriteEnable = false; in sanitize_ds_state() 1061 state->depthWriteEnable = false; in sanitize_ds_state() 1074 !state->depthWriteEnable) in sanitize_ds_state() 1124 pipeline->writes_depth = info.depthWriteEnable; 1142 0 : info.depthWriteEnable,
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_pipeline.c | 175 depth_stencil_state.depthWriteEnable = state->dyn_state1.depth_stencil_alpha_state->depth_write; in zink_create_gfx_pipeline()
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/third_party/mesa3d/src/broadcom/vulkan/ |
D | v3dv_meta_clear.c | 614 .depthWriteEnable = false, in create_color_clear_pipeline() 676 .depthWriteEnable = has_depth, in create_depth_clear_pipeline()
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D | v3dvx_pipeline.c | 211 config.z_updates_enable = ds_info->depthWriteEnable; in pack_cfg_bits()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawMultiExtTests.cpp | 849 const auto depthWriteEnable = depthTestEnable; in iterate() local 858 depthWriteEnable, // VkBool32 depthWriteEnable; in iterate()
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D | vktDrawCreateInfoUtil.hpp | 428 vk::VkBool32 depthWriteEnable = false,
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_meta_blit.c | 801 .depthWriteEnable = true, in build_pipeline() 808 .depthWriteEnable = false, in build_pipeline()
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D | radv_meta_blit2d.c | 1017 .depthWriteEnable = true, in blit2d_init_depth_only_pipeline() 1209 .depthWriteEnable = false, in blit2d_init_stencil_only_pipeline()
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPipelineVk.cpp | 278 depthStencilState.depthWriteEnable = descriptor->depthWriteEnabled ? VK_TRUE : VK_FALSE; in ComputeDepthStencilDesc()
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 250 stencilInfo->depthWriteEnable = VK_FALSE; in setup_depth_stencil_state()
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/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/ |
D | DrawTester.cpp | 261 depthStencilState.depthWriteEnable = VK_FALSE; in createGraphicsPipeline()
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/third_party/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 250 stencilInfo->depthWriteEnable = VK_FALSE; in setup_depth_stencil_state()
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