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Searched refs:depthWriteEnable (Results 1 – 25 of 79) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DPixelProcessor.hpp44 bool depthWriteEnable : 1; member
256 void setDepthWriteEnable(bool depthWriteEnable);
DPixelProcessor.cpp588 void PixelProcessor::setDepthWriteEnable(bool depthWriteEnable) in setDepthWriteEnable() argument
590 context->depthWriteEnable = depthWriteEnable; in setDepthWriteEnable()
988 state.depthWriteEnable = context->depthWriteActive(); in update()
DContext.cpp264 depthWriteEnable = true; in init()
517 return depthWriteEnable; in depthWriteActive()
DContext.hpp514 bool depthWriteEnable; member in sw::Context
/third_party/skia/third_party/externals/swiftshader/src/Device/
DPixelProcessor.hpp73 bool depthWriteEnable; member
DPixelProcessor.cpp93 state.depthWriteEnable = pipelineState.depthWriteActive(attachments); in update()
DContext.cpp491 depthWriteEnable = (depthStencilState->depthWriteEnable != VK_FALSE); in GraphicsState()
630 return depthTestActive(attachments) && depthWriteEnable; in depthWriteActive()
DContext.hpp237 bool depthWriteEnable = false; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/util/
DvktDrawUtil.hpp63 bool depthWriteEnable = false; member
DvktDrawUtil.cpp480 pipelineState.depthWriteEnable, // VkBool32 depthWriteEnable; in registerDrawObject()
/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h266 if (pDSState->depthWriteEnable) in DepthStencilWrite()
Dapi.cpp944 (pState->state.depthStencilState.depthWriteEnable == FALSE) && in SetupPipeline()
1003 !pState->state.depthStencilState.depthWriteEnable && in SetupPipeline()
1007 pState->state.depthStencilState.depthWriteEnable || in SetupPipeline()
Dstate.h1152 uint32_t depthWriteEnable : 1; member
/third_party/mesa3d/src/intel/vulkan/
DgenX_pipeline.c1036 state->depthWriteEnable = false; in sanitize_ds_state()
1053 state->depthWriteEnable = false; in sanitize_ds_state()
1061 state->depthWriteEnable = false; in sanitize_ds_state()
1074 !state->depthWriteEnable) in sanitize_ds_state()
1124 pipeline->writes_depth = info.depthWriteEnable;
1142 0 : info.depthWriteEnable,
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_pipeline.c175 depth_stencil_state.depthWriteEnable = state->dyn_state1.depth_stencil_alpha_state->depth_write; in zink_create_gfx_pipeline()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_meta_clear.c614 .depthWriteEnable = false, in create_color_clear_pipeline()
676 .depthWriteEnable = has_depth, in create_depth_clear_pipeline()
Dv3dvx_pipeline.c211 config.z_updates_enable = ds_info->depthWriteEnable; in pack_cfg_bits()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawMultiExtTests.cpp849 const auto depthWriteEnable = depthTestEnable; in iterate() local
858 depthWriteEnable, // VkBool32 depthWriteEnable; in iterate()
DvktDrawCreateInfoUtil.hpp428 vk::VkBool32 depthWriteEnable = false,
/third_party/mesa3d/src/amd/vulkan/
Dradv_meta_blit.c801 .depthWriteEnable = true, in build_pipeline()
808 .depthWriteEnable = false, in build_pipeline()
Dradv_meta_blit2d.c1017 .depthWriteEnable = true, in blit2d_init_depth_only_pipeline()
1209 .depthWriteEnable = false, in blit2d_init_stencil_only_pipeline()
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DRenderPipelineVk.cpp278 depthStencilState.depthWriteEnable = descriptor->depthWriteEnabled ? VK_TRUE : VK_FALSE; in ComputeDepthStencilDesc()
/third_party/flutter/skia/src/gpu/vk/
DGrVkPipeline.cpp250 stencilInfo->depthWriteEnable = VK_FALSE; in setup_depth_stencil_state()
/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/
DDrawTester.cpp261 depthStencilState.depthWriteEnable = VK_FALSE; in createGraphicsPipeline()
/third_party/skia/src/gpu/vk/
DGrVkPipeline.cpp250 stencilInfo->depthWriteEnable = VK_FALSE; in setup_depth_stencil_state()

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