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Searched refs:depth_texture_mask (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_blit.c269 unsigned depth_texture_mask = textures->compressed_depthtex_mask; in r600_decompress_depth_textures() local
271 while (depth_texture_mask) { in r600_decompress_depth_textures()
276 i = u_bit_scan(&depth_texture_mask); in r600_decompress_depth_textures()
303 unsigned depth_texture_mask = images->compressed_depthtex_mask; in r600_decompress_depth_images() local
305 while (depth_texture_mask) { in r600_decompress_depth_images()
309 i = u_bit_scan(&depth_texture_mask); in r600_decompress_depth_images()