Searched refs:detachPendingPaths (Results 1 – 3 of 3) sorted by relevance
48 PendingPathsMap detachPendingPaths() { return std::move(fPendingPaths); } in detachPendingPaths() function
555 ddl->fPendingPaths = ccpr->detachPendingPaths(); in moveRenderTasksToDDL()
852 auto perOpListPathsMap = ccpr.ccpr()->detachPendingPaths(); in onRun()