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Searched refs:directions (Results 1 – 25 of 234) sorted by relevance

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/third_party/boost/boost/geometry/algorithms/detail/
Dget_left_turns.hpp228 std::vector<std::pair<bool, bool> > directions; in block_turns() local
231 directions.push_back(std::make_pair(false, false)); in block_turns()
239 directions[it->cluster_index].first = true; in block_turns()
243 directions[it->cluster_index].second = true; in block_turns()
256 if (directions[cluster_index].first in block_turns()
257 && directions[cluster_index].second) in block_turns()
261 else if (!directions[cluster_index].first in block_turns()
262 && directions[cluster_index].second in block_turns()
263 && directions[previous_index].second) in block_turns()
268 else if (directions[cluster_index].first in block_turns()
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/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/spv-access-chains/
D0-opt.wgsl21 var directions : i32;
59 directions = 0;
72 let x_106 : i32 = directions;
73 directions = (x_106 + 1);
87 let x_126 : i32 = directions;
88 directions = (x_126 + 1);
102 let x_146 : i32 = directions;
103 directions = (x_146 + 1);
117 let x_166 : i32 = directions;
118 directions = (x_166 + 1);
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D0-opt.spvasm19 OpName %directions "directions"
81 %directions = OpVariable %_ptr_Function_int Function
131 OpStore %directions %int_0
154 %106 = OpLoad %int %directions
156 OpStore %directions %107
181 %126 = OpLoad %int %directions
183 OpStore %directions %127
208 %146 = OpLoad %int %directions
210 OpStore %directions %147
235 %166 = OpLoad %int %directions
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/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/spv-dead-break-and-unroll/
D1.wgsl23 var directions : i32;
62 directions = 0;
75 let x_114 : i32 = directions;
76 directions = (x_114 + 1);
90 let x_134 : i32 = directions;
91 directions = (x_134 + 1);
105 let x_154 : i32 = directions;
106 directions = (x_154 + 1);
121 let x_175 : i32 = directions;
122 directions = (x_175 + 1);
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D1.spvasm19 OpName %directions "directions"
87 %directions = OpVariable %_ptr_Function_int Function
139 OpStore %directions %int_0
162 %114 = OpLoad %int %directions
164 OpStore %directions %115
189 %134 = OpLoad %int %directions
191 OpStore %directions %135
216 %154 = OpLoad %int %directions
218 OpStore %directions %155
244 %175 = OpLoad %int %directions
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/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/spv-stable-maze-flatten-copy-composite/
D2.wgsl21 var directions : i32;
59 directions = 0;
72 let x_108 : i32 = directions;
73 directions = (x_108 + 1);
87 let x_128 : i32 = directions;
88 directions = (x_128 + 1);
102 let x_148 : i32 = directions;
103 directions = (x_148 + 1);
117 let x_168 : i32 = directions;
118 directions = (x_168 + 1);
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D1.wgsl21 var directions : i32;
59 directions = 0;
72 let x_108 : i32 = directions;
73 directions = (x_108 + 1);
87 let x_128 : i32 = directions;
88 directions = (x_128 + 1);
102 let x_148 : i32 = directions;
103 directions = (x_148 + 1);
117 let x_168 : i32 = directions;
118 directions = (x_168 + 1);
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D1.spvasm19 OpName %directions "directions"
83 %directions = OpVariable %_ptr_Function_int Function
133 OpStore %directions %int_0
156 %108 = OpLoad %int %directions
158 OpStore %directions %109
183 %128 = OpLoad %int %directions
185 OpStore %directions %129
210 %148 = OpLoad %int %directions
212 OpStore %directions %149
237 %168 = OpLoad %int %directions
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D2.spvasm19 OpName %directions "directions"
83 %directions = OpVariable %_ptr_Function_int Function
133 OpStore %directions %int_0
156 %108 = OpLoad %int %directions
158 OpStore %directions %109
183 %128 = OpLoad %int %directions
185 OpStore %directions %129
210 %148 = OpLoad %int %directions
212 OpStore %directions %149
237 %168 = OpLoad %int %directions
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/third_party/boost/boost/geometry/algorithms/detail/buffer/
Dget_piece_turns.hpp225 section1.directions[0], section1.bounding_box, section2.bounding_box); in calculate_turns()
227 section1.directions[0], section1.bounding_box, section2.bounding_box); in calculate_turns()
229 section1.directions[1], section1.bounding_box, section2.bounding_box); in calculate_turns()
231 section1.directions[1], section1.bounding_box, section2.bounding_box); in calculate_turns()
235 section2.directions[0], section2.bounding_box, section1.bounding_box); in calculate_turns()
237 section2.directions[0], section2.bounding_box, section1.bounding_box); in calculate_turns()
239 section2.directions[1], section2.bounding_box, section1.bounding_box); in calculate_turns()
241 section2.directions[1], section2.bounding_box, section1.bounding_box); in calculate_turns()
/third_party/flutter/skia/docs/examples/
DPath_isNestedFillRects.cpp14 SkPath::Direction directions[2]; in draw() local
15 if (path.isNestedFillRects(rects, directions)) { in draw()
19 SkPath::kCW_Direction == directions[i] ? "CW" : "CCW"); in draw()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryBarycentricCoordinatesTests.cpp226 std::vector<tcu::Vec4> directions; in iterate() local
228 directions.reserve(kNumRays); in iterate()
233directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.x(), barycentricABC.y()))… in iterate()
234directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.y(), barycentricABC.x()))… in iterate()
235directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.y(), barycentricABC.z()))… in iterate()
242 while (directions.size() < kNumRays) in iterate()
253 directions.push_back(extendToV4(calcCoordinates(triangle, b, c))); in iterate()
256 deMemcpy(directionsBufferData, directions.data(), directionsBufferSize); in iterate()
/third_party/ffmpeg/libavfilter/
Dvf_edgedetect.c54 char *directions; member
139 plane->directions = av_malloc(plane->width * plane->height); in config_props()
140 if (!plane->tmpbuf || !plane->gradients || !plane->directions) in config_props()
354 int8_t *directions = plane->directions; in filter_frame() local
374 directions,width, in filter_frame()
382 directions,width, in filter_frame()
412 av_freep(&plane->directions); in uninit()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingBarycentricCoordinatesTests.cpp267 std::vector<tcu::Vec4> directions; in iterate() local
269 directions.reserve(kNumRays); in iterate()
274directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.x(), barycentricABC.y()))… in iterate()
275directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.y(), barycentricABC.x()))… in iterate()
276directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.y(), barycentricABC.z()))… in iterate()
283 while (directions.size() < kNumRays) in iterate()
294 directions.push_back(extendToV4(calcCoordinates(triangle, b, c))); in iterate()
297 deMemcpy(directionsBufferData, directions.data(), directionsBufferSize); in iterate()
/third_party/boost/boost/geometry/algorithms/detail/sections/
Dsectionalize.hpp92 int directions[DimensionCount]; member
121 directions[i] = 0; in section()
167 int directions[Count]) in apply()
174 directions[Index] = c1 > c0 ? 1 : c1 < c0 ? -1 : 0; in apply()
183 >::apply(seg, directions); in apply()
199 int directions[Count]) in apply()
211 directions[0] = diff > zero ? 1 : diff < zero ? -1 : 0; in apply()
220 >::apply(seg, directions); in apply()
519 >::apply(direction_classes, section.directions) in apply()
549 >::apply(direction_classes, section.directions); in apply()
/third_party/iptables/extensions/
Dlibxt_conntrack.man40 specified at all, matches packets in both directions.
49 with a connection which has not seen packets in both directions.
53 in both directions.
80 Conntrack has seen packets in both directions.
/third_party/protobuf/editors/
DREADME.txt4 See each file's header comment for directions on how to use it with the
/third_party/flutter/skia/src/pathops/
DSkPathOpsAsWinding.cpp60 Contour::Direction directions[3]; in contains_edge() local
87 directions[index] = to_direction((*CurveSlopeAtT[verb])(pts, weight, tVals[index]).fY); in contains_edge()
91 if (zero_or_one(tVals[index]) && Contour::Direction::kCCW != directions[index]) { in contains_edge()
94 winding += (int) directions[index]; in contains_edge()
/third_party/skia/src/pathops/
DSkPathOpsAsWinding.cpp61 Contour::Direction directions[3]; in contains_edge() local
88 directions[index] = to_direction((*CurveSlopeAtT[verb])(pts, weight, tVals[index]).fY); in contains_edge()
92 if (zero_or_one(tVals[index]) && Contour::Direction::kCCW != directions[index]) { in contains_edge()
95 winding += (int) directions[index]; in contains_edge()
/third_party/mesa3d/docs/
Dprecompiled.rst9 There are some general directions:
/third_party/weex-loader/deps/weex-styler/lib/
Dvalidator.js1418 directions: ["to", "bottom"], property
1439 result.directions = tempResult.value.split(/\s+/)
1787 let directions = []
1792 directions.push(checkDirection(value))
1799 directions.push('horizon')
1801 directions.push('vertical')
1809 if (directions.length === 2 && directions[0] === directions[1]) {
1929 let directions = []
1933 directions.push(checkDirection(value))
1939 directions.push('horizon')
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/third_party/libinput/doc/user/
Dscrolling.rst31 Scroll movements provide vertical and horizontal directions, each
32 scroll event contains both directions where applicable, see
59 Scrolling in both directions at once is possible by meeting the required
/third_party/libwebsockets/win32port/
Dversion.rc.in23 … minimal CPU and memory resources, and provide fast throughput in both directions as client or ser…
/third_party/boost/libs/geometry/test/algorithms/detail/sections/
Dsectionalize.cpp126 switch(s[i].directions[d]) in test_sectionalize()
177 switch(s[i].directions[d]) in test_sectionalize()
/third_party/weston/libweston/
Dinput.c4477 uint32_t directions) in is_border_blocking_directions() argument
4481 if ((directions & (MOTION_DIRECTION_POSITIVE_Y | in is_border_blocking_directions()
4485 if ((directions & (MOTION_DIRECTION_POSITIVE_X | in is_border_blocking_directions()
4490 return (~border->blocking_dir & directions) != directions; in is_border_blocking_directions()
4496 uint32_t directions) in get_closest_border() argument
4506 if (!is_border_blocking_directions(border, directions)) in get_closest_border()
4555 uint32_t directions = 0; in get_motion_directions() local
4558 directions |= MOTION_DIRECTION_POSITIVE_X; in get_motion_directions()
4560 directions |= MOTION_DIRECTION_NEGATIVE_X; in get_motion_directions()
4562 directions |= MOTION_DIRECTION_POSITIVE_Y; in get_motion_directions()
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