Home
last modified time | relevance | path

Searched refs:dmem (Results 1 – 13 of 13) sorted by relevance

/third_party/gstreamer/gstplugins_bad/gst-libs/gst/d3d11/
Dgstd3d11memory.cpp321 gst_d3d11_memory_map_cpu_access (GstD3D11Memory * dmem, D3D11_MAP map_type) in gst_d3d11_memory_map_cpu_access() argument
323 GstD3D11MemoryPrivate *priv = dmem->priv; in gst_d3d11_memory_map_cpu_access()
327 gst_d3d11_device_get_device_context_handle (dmem->device); in gst_d3d11_memory_map_cpu_access()
331 if (!gst_d3d11_result (hr, dmem->device)) { in gst_d3d11_memory_map_cpu_access()
332 GST_ERROR_OBJECT (GST_MEMORY_CAST (dmem)->allocator, in gst_d3d11_memory_map_cpu_access()
342 gst_d3d11_memory_upload (GstD3D11Memory * dmem) in gst_d3d11_memory_upload() argument
344 GstD3D11MemoryPrivate *priv = dmem->priv; in gst_d3d11_memory_upload()
348 !GST_MEMORY_FLAG_IS_SET (dmem, GST_D3D11_MEMORY_TRANSFER_NEED_UPLOAD)) in gst_d3d11_memory_upload()
351 device_context = gst_d3d11_device_get_device_context_handle (dmem->device); in gst_d3d11_memory_upload()
358 gst_d3d11_memory_download (GstD3D11Memory * dmem) in gst_d3d11_memory_download() argument
[all …]
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11basefilter.cpp273 GstD3D11Memory *dmem; in gst_d3d11_base_filter_before_transform() local
284 dmem = GST_D3D11_MEMORY_CAST (mem); in gst_d3d11_base_filter_before_transform()
286 if (dmem->device == self->device) in gst_d3d11_base_filter_before_transform()
295 g_object_get (dmem->device, "adapter", &adapter, NULL); in gst_d3d11_base_filter_before_transform()
305 GST_PTR_FORMAT, self->device, dmem->device); in gst_d3d11_base_filter_before_transform()
308 self->device = (GstD3D11Device *) gst_object_ref (dmem->device); in gst_d3d11_base_filter_before_transform()
Dgstd3d11deinterlace.cpp1250 GstD3D11Memory *dmem; in gst_d3d11_deinterace_get_piv_from_buffer() local
1264 dmem = (GstD3D11Memory *) mem; in gst_d3d11_deinterace_get_piv_from_buffer()
1265 if (dmem->device != self->device) { in gst_d3d11_deinterace_get_piv_from_buffer()
1271 piv = gst_d3d11_memory_get_processor_input_view (dmem, in gst_d3d11_deinterace_get_piv_from_buffer()
1285 GstD3D11Memory *dmem; in gst_d3d11_deinterlace_ensure_input_buffer() local
1314 dmem = (GstD3D11Memory *) gst_buffer_peek_memory (new_buf, 0); in gst_d3d11_deinterlace_ensure_input_buffer()
1315 piv = gst_d3d11_memory_get_processor_input_view (dmem, in gst_d3d11_deinterlace_ensure_input_buffer()
1460 GstD3D11Memory *dmem; in gst_d3d11_deinterace_get_pov_from_buffer() local
1474 dmem = (GstD3D11Memory *) mem; in gst_d3d11_deinterace_get_pov_from_buffer()
1475 if (dmem->device != self->device) { in gst_d3d11_deinterace_get_pov_from_buffer()
[all …]
Dgstd3d11compositor.cpp1043 GstD3D11Memory *dmem; in gst_d3d11_compositor_check_d3d11_memory() local
1050 dmem = (GstD3D11Memory *) mem; in gst_d3d11_compositor_check_d3d11_memory()
1051 if (dmem->device != self->device) { in gst_d3d11_compositor_check_d3d11_memory()
1057 if (!gst_d3d11_memory_get_shader_resource_view_size (dmem)) in gst_d3d11_compositor_check_d3d11_memory()
1060 if (!gst_d3d11_memory_get_render_target_view_size (dmem)) in gst_d3d11_compositor_check_d3d11_memory()
2313 GstD3D11Memory *dmem; in gst_d3d11_compositor_aggregate_frames() local
2321 dmem = (GstD3D11Memory *) mem; in gst_d3d11_compositor_aggregate_frames()
2322 rtv_size = gst_d3d11_memory_get_render_target_view_size (dmem); in gst_d3d11_compositor_aggregate_frames()
2331 rtv[view_idx] = gst_d3d11_memory_get_render_target_view (dmem, j); in gst_d3d11_compositor_aggregate_frames()
2336 GST_MINI_OBJECT_FLAG_SET (dmem, GST_D3D11_MEMORY_TRANSFER_NEED_DOWNLOAD); in gst_d3d11_compositor_aggregate_frames()
[all …]
Dgstd3d11videosink.cpp1133 GstD3D11Memory *dmem; in gst_d3d11_video_sink_check_device_update() local
1144 dmem = GST_D3D11_MEMORY_CAST (mem); in gst_d3d11_video_sink_check_device_update()
1146 if (dmem->device == self->device) in gst_d3d11_video_sink_check_device_update()
1154 g_object_get (dmem->device, "adapter", &adapter, NULL); in gst_d3d11_video_sink_check_device_update()
1164 GST_PTR_FORMAT, self->device, dmem->device); in gst_d3d11_video_sink_check_device_update()
1167 self->device = (GstD3D11Device *) gst_object_ref (dmem->device); in gst_d3d11_video_sink_check_device_update()
Dgstd3d11decoder.cpp1353 GstD3D11Memory *dmem; in gst_d3d11_decoder_get_output_view_from_buffer() local
1365 dmem = (GstD3D11Memory *) mem; in gst_d3d11_decoder_get_output_view_from_buffer()
1366 view = gst_d3d11_memory_get_decoder_output_view (dmem, decoder->video_device, in gst_d3d11_decoder_get_output_view_from_buffer()
1389 *index = gst_d3d11_memory_get_subresource_index (dmem); in gst_d3d11_decoder_get_output_view_from_buffer()
1572 GstD3D11Memory *dmem; in gst_d3d11_decoder_process_output() local
1580 dmem = (GstD3D11Memory *) mem; in gst_d3d11_decoder_process_output()
1581 if (dmem->device != decoder->device) in gst_d3d11_decoder_process_output()
Dgstd3d11convert.cpp1931 GstD3D11Memory *dmem; in gst_d3d11_base_convert_prefer_video_processor() local
1947 dmem = (GstD3D11Memory *) mem; in gst_d3d11_base_convert_prefer_video_processor()
1948 if (dmem->device != filter->device) { in gst_d3d11_base_convert_prefer_video_processor()
1958 gst_d3d11_memory_get_shader_resource_view_size (dmem)) { in gst_d3d11_base_convert_prefer_video_processor()
1963 if (!gst_d3d11_video_processor_get_input_view (self->processor, dmem)) { in gst_d3d11_base_convert_prefer_video_processor()
1971 dmem = (GstD3D11Memory *) mem; in gst_d3d11_base_convert_prefer_video_processor()
1972 if (dmem->device != filter->device) { in gst_d3d11_base_convert_prefer_video_processor()
1977 if (!gst_d3d11_video_processor_get_output_view (self->processor, dmem)) { in gst_d3d11_base_convert_prefer_video_processor()
Dgstd3d11screencapturesrc.cpp795 GstD3D11Memory *dmem; in gst_d3d11_screen_capture_src_create() local
922 dmem = (GstD3D11Memory *) mem; in gst_d3d11_screen_capture_src_create()
924 rtv = gst_d3d11_memory_get_render_target_view (dmem, 0); in gst_d3d11_screen_capture_src_create()
Dgstd3d11pluginutils.cpp598 GstD3D11Memory *dmem; in gst_d3d11_allocate_staging_buffer_for() local
619 dmem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, 0); in gst_d3d11_allocate_staging_buffer_for()
620 device = dmem->device; in gst_d3d11_allocate_staging_buffer_for()
/third_party/gstreamer/gstreamer/gst/
Dgstallocator.c542 GstMemorySystem *dmem = (GstMemorySystem *) mem; in default_free() local
545 if (dmem->notify) in default_free()
546 dmem->notify (dmem->user_data); in default_free()
548 slice_size = dmem->slice_size; in default_free()
/third_party/gstreamer/gstplugins_bad/sys/mediafoundation/
Dgstmfvideoenc.cpp1052 GstD3D11Memory *dmem; in gst_mf_video_enc_create_input_sample_d3d11() local
1072 dmem = (GstD3D11Memory *) mem; in gst_mf_video_enc_create_input_sample_d3d11()
1073 device_handle = gst_d3d11_device_get_device_handle (dmem->device); in gst_mf_video_enc_create_input_sample_d3d11()
1074 context_handle = gst_d3d11_device_get_device_context_handle (dmem->device); in gst_mf_video_enc_create_input_sample_d3d11()
1136 subidx = gst_d3d11_memory_get_subresource_index (dmem); in gst_mf_video_enc_create_input_sample_d3d11()
1153 if (!gst_d3d11_result (hr, dmem->device)) { in gst_mf_video_enc_create_input_sample_d3d11()
1158 gst_d3d11_device_lock (dmem->device); in gst_mf_video_enc_create_input_sample_d3d11()
1168 if (!gst_d3d11_result (hr, dmem->device)) { in gst_mf_video_enc_create_input_sample_d3d11()
1170 gst_d3d11_device_unlock (dmem->device); in gst_mf_video_enc_create_input_sample_d3d11()
1176 gst_d3d11_device_unlock (dmem->device); in gst_mf_video_enc_create_input_sample_d3d11()
/third_party/gstreamer/gstplugins_bad/sys/d3dvideosink/
Dd3dhelpers.c381 GstD3DSurfaceMemory *dmem = (GstD3DSurfaceMemory *) mem; in gst_d3d_surface_memory_allocator_free() local
387 if (dmem->lr.pBits) in gst_d3d_surface_memory_allocator_free()
390 IDirect3DSurface9_Release (dmem->surface); in gst_d3d_surface_memory_allocator_free()
391 gst_object_unref (dmem->sink); in gst_d3d_surface_memory_allocator_free()
392 g_mutex_clear (&dmem->lock); in gst_d3d_surface_memory_allocator_free()
393 g_slice_free (GstD3DSurfaceMemory, dmem); in gst_d3d_surface_memory_allocator_free()
/third_party/python/Python/
Dceval.c3511 struct PyMemberDef *dmem = member->d_member; in _PyEval_EvalFrameDefault() local
3512 if (dmem->type == T_OBJECT_EX) { in _PyEval_EvalFrameDefault()
3513 Py_ssize_t offset = dmem->offset; in _PyEval_EvalFrameDefault()