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Searched refs:drawCallCount (Results 1 – 13 of 13) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/performance/
Des2pDrawCallBatchingTests.cpp78 int drawCallCount; member
174 for (int drawNdx = 0; drawNdx < m_spec.drawCallCount; drawNdx++) in createIndexData()
186 for (int drawNdx = 0; drawNdx < m_spec.drawCallCount; drawNdx++) in createIndexData()
274 data.reserve(4 * 3 * m_spec.triangleCount * m_spec.drawCallCount); in createAttributeDatas()
276 for (int i = 0; i < m_spec.triangleCount * m_spec.drawCallCount; i++) in createAttributeDatas()
298 data.reserve(4 * 3 * m_spec.triangleCount * m_spec.drawCallCount); in createAttributeDatas()
300 for (int i = 0; i < 4 * 3 * m_spec.triangleCount * m_spec.drawCallCount; i++) in createAttributeDatas()
314 data.reserve(4 * 3 * m_spec.triangleCount * m_spec.drawCallCount); in createAttributeDatas()
316 for (int i = 0; i < m_spec.triangleCount * m_spec.drawCallCount; i++) in createAttributeDatas()
338 data.reserve(4 * 3 * m_spec.triangleCount * m_spec.drawCallCount); in createAttributeDatas()
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Des2pRedundantStateChangeTests.cpp51 …RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays,…
60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triang… in RedundantStateChangeCase() argument
64 DRAWTYPE_INDEXED_USER_PTR), drawCallCount, triangleCount) in RedundantStateChangeCase()
108 …RedundantStateChangeCase_ ## NAME (Context& context, int drawCallCount, int triangleCount, const c…
109 …: RedundantStateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), nam…
Des2pStateChangeTests.cpp51 …StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool u…
61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool draw… in StateChangeCase() argument
65 DRAWTYPE_INDEXED_USER_PTR), drawCallCount, triangleCount) in StateChangeCase()
117 …StateChangeCase_ ## NAME (Context& context, int drawCallCount, int triangleCount, const char* name…
118 …: StateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), name, descri…
Des2pShaderOperatorTests.cpp939 const int drawCallCount = m_calibrator.getCallCount(); in iterate() local
1028 const double usecsPerDrawCallPerOp = usecsPerFramePerOp / (double)drawCallCount; in iterate()
1030 …const double megaOpsPerSecond = (double)(drawCallCount*vertexOrFragmentCount) / usecsPerFramePerO… in iterate()
1039 …stLog::Integer("DrawCallsPerFrame", "D = Draw calls per frame", "", QP_KEY_TAG_NONE, drawCallCount) in iterate()
1043 "", QP_KEY_TAG_NONE, vertexOrFragmentCount*drawCallCount) in iterate()
/third_party/vk-gl-cts/modules/egl/
DteglGLES2SharedRenderingPerfTests.cpp77 int drawCallCount; member
666 for (int callNdx = 0; callNdx < m_config.drawCallCount; callNdx++) in render()
988 …"Total triangles rendered: : " << config.triangleCount * config.drawCallCount * config.frame… in logTestConfig()
992 …ssage << "Number of draw calls performed by each frame: " << config.drawCallCount << TestLog::En… in logTestConfig()
1096 basicConfig.drawCallCount = 10; in init()
1143 smallConfig.drawCallCount = 1000; in init()
1155 bigConfig.drawCallCount = 1; in init()
1191 smallConfig.drawCallCount = 1000; in init()
1203 bigConfig.drawCallCount = 1; in init()
1240 smallConfig.drawCallCount = 1000; in init()
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/third_party/vk-gl-cts/modules/gles2/functional/
Des2fFlushFinishTests.cpp452 const int drawCallCount = rnd.getInt(1, params.maxDrawCalls); in iterate() local
457 render(drawCallCount); in iterate()
466 samples[ndx].numDrawCalls = drawCallCount; in iterate()
/third_party/vk-gl-cts/modules/glshared/
DglsStateChangePerfTestCases.hpp55 …tx, const char* name, const char* description, DrawType drawType, int drawCallCount, int triangleC…
DglsStateChangePerfTestCases.cpp211 …tx, const char* name, const char* description, DrawType drawType, int drawCallCount, int triangleC… in StateChangePerformanceCase() argument
216 , m_callCount (drawCallCount) in StateChangePerformanceCase()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFlushFinishTests.cpp599 const int drawCallCount = rnd.getInt(1, params.maxDrawCalls); in iterate() local
605 render(drawCallCount); in iterate()
614 samples[ndx].numDrawCalls = drawCallCount; in iterate()
/third_party/vk-gl-cts/modules/gles3/performance/
Des3pRedundantStateChangeTests.cpp51 …RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays,…
60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triang… in RedundantStateChangeCase() argument
64 DRAWTYPE_INDEXED_USER_PTR), drawCallCount, triangleCount) in RedundantStateChangeCase()
108 …RedundantStateChangeCase_ ## NAME (Context& context, int drawCallCount, int triangleCount, const c…
109 …: RedundantStateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), nam…
Des3pStateChangeTests.cpp51 …StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool u…
61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool draw… in StateChangeCase() argument
65 DRAWTYPE_INDEXED_USER_PTR), drawCallCount, triangleCount) in StateChangeCase()
117 …StateChangeCase_ ## NAME (Context& context, int drawCallCount, int triangleCount, const char* name…
118 …: StateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), name, descri…
Des3pShaderOperatorTests.cpp939 const int drawCallCount = m_calibrator.getCallCount(); in iterate() local
1028 const double usecsPerDrawCallPerOp = usecsPerFramePerOp / (double)drawCallCount; in iterate()
1030 …const double megaOpsPerSecond = (double)(drawCallCount*vertexOrFragmentCount) / usecsPerFramePerO… in iterate()
1039 …stLog::Integer("DrawCallsPerFrame", "D = Draw calls per frame", "", QP_KEY_TAG_NONE, drawCallCount) in iterate()
1043 "", QP_KEY_TAG_NONE, vertexOrFragmentCount*drawCallCount) in iterate()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fDrawTests.cpp999 …d method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int drawCallCount);
1035 …od method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int drawCallCount) in ComputeShaderGeneratedCase() argument
1042 , m_numDrawCmds (drawCallCount) in ComputeShaderGeneratedCase()