/third_party/flutter/skia/tests/ |
D | GrQuadCropTest.cpp | 29 GrQuad drawQuad = GrQuad::MakeFromRect(kDrawRect, viewMatrix); in run_crop_axis_aligned_test() local 34 bool exact = GrQuadUtils::CropToRect(clipRect, clipAA, &edgeFlags, &drawQuad, localQuadPtr); in run_crop_axis_aligned_test() 36 ASSERTF(drawQuad.quadType() == GrQuad::Type::kAxisAligned, in run_crop_axis_aligned_test() 43 SkRect actualBounds = drawQuad.bounds(); in run_crop_axis_aligned_test() 57 SkPoint expectedPoint = drawQuad.point(p); in run_crop_axis_aligned_test() 113 GrQuad drawQuad = GrQuad::MakeFromRect(drawRect, viewMatrix); in run_crop_fully_covered_test() local 119 GrQuad originalDrawQuad = drawQuad; in run_crop_fully_covered_test() 123 bool exact = GrQuadUtils::CropToRect(kDrawRect, clipAA, &edgeFlags, &drawQuad, &localQuad); in run_crop_fully_covered_test() 130 ASSERT_NEARLY_EQUAL(originalDrawQuad.x(i), drawQuad.x(i)); in run_crop_fully_covered_test() 131 ASSERT_NEARLY_EQUAL(originalDrawQuad.y(i), drawQuad.y(i)); in run_crop_fully_covered_test() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | OcclusionQueriesTest.cpp | 55 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.3f); in TEST_P() 62 drawQuad(mProgram, essl1_shaders::PositionAttrib(), in TEST_P() 101 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f); // this quad should not be occluded in TEST_P() 164 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 0.5f); in TEST_P() 170 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 1.0); in TEST_P() 229 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 0.5f); in TEST_P() 279 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 0.5f); in TEST_P() 325 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 340 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 0.5f); in TEST_P() 393 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() [all …]
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D | VulkanUniformUpdatesTest.cpp | 134 drawQuad(program, "position", 0.5f, 1.0f); in TEST_P() 178 drawQuad(program, "position", 0.5f, 1.0f, true); in TEST_P() 232 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 236 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 241 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 245 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 311 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 315 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 320 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 324 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() [all …]
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D | SRGBTextureTest.cpp | 266 drawQuad(mProgram, "position", 0.5f); in TEST_P() 271 drawQuad(mProgram, "position", 0.5f); in TEST_P() 297 drawQuad(mProgram, "position", 0.5f); in TEST_P() 302 drawQuad(mProgram, "position", 0.5f); in TEST_P() 362 drawQuad(mProgram, "position", 0.5f); in TEST_P() 393 drawQuad(mProgram, "position", 0.5f); in TEST_P() 398 drawQuad(mProgram, "position", 0.5f); in TEST_P() 403 drawQuad(mProgram, "position", 0.5f); in TEST_P() 431 drawQuad(mProgram, "position", 0.5f); in TEST_P() 436 drawQuad(mProgram, "position", 0.5f); in TEST_P() [all …]
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D | UniformBufferTest.cpp | 75 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 138 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 147 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 178 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 190 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 226 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 284 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 293 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 302 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 556 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() [all …]
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D | VulkanPerformanceCounterTest.cpp | 85 drawQuad(*program, essl1_shaders::PositionAttrib(), 0.5f); in setupClearAndDrawForInvalidateTest() 258 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 263 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 303 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 425 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 575 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 587 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 622 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 634 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 666 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() [all …]
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D | SRGBFramebufferTest.cpp | 105 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 109 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 146 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 152 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 157 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 161 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 190 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 194 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 228 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 235 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() [all …]
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D | MipmapTest.cpp | 47 drawQuad(program, "position", 0.0f); in clearAndDrawQuad() 459 drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f); in verifyAllMips() 1111 drawQuad(m3DProgram, "position", 0.5f); in TEST_P() 1117 drawQuad(m3DProgram, "position", 0.5f); in TEST_P() 1131 drawQuad(m3DProgram, "position", 0.5f); in TEST_P() 1137 drawQuad(m3DProgram, "position", 0.5f); in TEST_P() 1143 drawQuad(m3DProgram, "position", 0.5f); in TEST_P() 1149 drawQuad(m3DProgram, "position", 0.5f); in TEST_P() 1210 drawQuad(m3DProgram, "position", 0.5f); in TEST_P() 1216 drawQuad(m3DProgram, "position", 0.5f); in TEST_P() [all …]
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D | DrawBuffersTest.cpp | 282 drawQuad(program, positionAttrib(), 0.5); in TEST_P() 318 drawQuad(program, positionAttrib(), 0.5); in TEST_P() 330 drawQuad(program, positionAttrib(), 0.5); in TEST_P() 369 drawQuad(program, positionAttrib(), 0.5); in TEST_P() 400 drawQuad(program, positionAttrib(), 0.5); in TEST_P() 439 drawQuad(program, positionAttrib(), 0.5); in TEST_P() 508 drawQuad(simpleProgram, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 526 drawQuad(program, positionAttrib(), 0.5, 1.0f, true); in TEST_P() 537 drawQuad(program, positionAttrib(), 0.5, 1.0f, true); in TEST_P() 541 drawQuad(program, positionAttrib(), 0.5, 1.0f, true); in TEST_P() [all …]
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D | TextureTest.cpp | 355 drawQuad(mProgram, "position", 0.5f); in testFloatCopySubImage() 462 drawQuad(mProgram, "position", 0.5f); in verifyResults2D() 1002 drawQuad(mProgram, "position", 0.5f); in testSamplerArrayDraw() 1463 drawQuad(mProgram, "position", 0.5f); in runSamplerInStructTest() 1889 drawQuad(mProgram, "position", 0.5f); in TEST_P() 1925 drawQuad(mProgram, "position", 0.5f); in TEST_P() 1933 drawQuad(mProgram, "position", 0.5f); in TEST_P() 1949 drawQuad(mProgram, "position", 0.5f); in TEST_P() 1977 drawQuad(mProgram, "position", 0.5f); in TEST_P() 1997 drawQuad(mProgram, "position", 0.5f); in TEST_P() [all …]
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D | GLSLTest.cpp | 580 drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 586 drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 590 drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 620 drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 628 drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 632 drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 662 drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 672 drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 676 drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 706 drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() [all …]
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D | IncompleteTextureTest.cpp | 129 drawQuad(mProgram, "position", 0.5f); in TEST_P() 136 drawQuad(mProgram, "position", 0.5f); in TEST_P() 144 drawQuad(mProgram, "position", 0.5f); in TEST_P() 171 drawQuad(mProgram, "position", 0.5f); in TEST_P() 185 drawQuad(mProgram, "position", 0.5f); in TEST_P() 239 drawQuad(program, "position", 0.5f); in TEST_P() 288 drawQuad(program, "position", 0.5f); in TEST_P() 342 drawQuad(program, "position", 0.5f); in TEST_P() 400 drawQuad(program, "position", 0.5f); in TEST_P()
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D | WEBGLVideoTextureTest.cpp | 81 drawQuad(program, "position", 0.0f); in TEST_P() 130 drawQuad(program, "position", 0.0f); in TEST_P() 198 drawQuad(program2D, "position", 0.0f); in TEST_P() 200 drawQuad(programVideoImage, "position", 0.0f); in TEST_P() 202 drawQuad(program2D, "position", 0.0f); in TEST_P() 247 drawQuad(program, "position", 0.0f); in TEST_P()
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D | MultisampledRenderToTextureTest.cpp | 111 drawQuad(mCopyTextureProgram, essl1_shaders::PositionAttrib(), 0.5f); in verifyResults() 128 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0f); in clearAndDrawQuad() 713 drawQuad(drawGreen, essl1_shaders::PositionAttrib(), 0.0f); in TEST_P() 736 drawQuad(drawRed, essl1_shaders::PositionAttrib(), 0.0f); in TEST_P() 807 drawQuad(drawColor, essl1_shaders::PositionAttrib(), 0.0f); in TEST_P() 818 drawQuad(drawColor, essl1_shaders::PositionAttrib(), 0.0f); in TEST_P() 1127 drawQuad(drawRed, essl1_shaders::PositionAttrib(), 0.0f); in blitFramebufferTestCommon() 1243 drawQuad(drawColor, essl1_shaders::PositionAttrib(), 0.5f); in drawCopyThenBlendCommon() 1261 drawQuad(drawColor, essl1_shaders::PositionAttrib(), 0.5f); in drawCopyThenBlendCommon() 1322 drawQuad(drawColor, essl1_shaders::PositionAttrib(), 0.5f); in clearDrawCopyThenBlendSameProgramCommon() [all …]
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D | S3TCTextureSizesTest.cpp | 92 drawQuad(mTextureProgram, "position", 0.5f); in TEST_P() 97 drawQuad(mTextureProgram, "position", 0.5f); in TEST_P() 102 drawQuad(mTextureProgram, "position", 0.5f); in TEST_P() 107 drawQuad(mTextureProgram, "position", 0.5f); in TEST_P() 168 drawQuad(mTextureProgram, "position", 0.5f); in TEST_P() 216 drawQuad(mTextureProgram, "position", 0.5f); in TEST_P()
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D | BlitFramebufferANGLETest.cpp | 400 drawQuad(mCheckerProgram, essl1_shaders::PositionAttrib(), 0.8f); in TEST_P() 431 drawQuad(mCheckerProgram, essl1_shaders::PositionAttrib(), 0.8f); in TEST_P() 516 drawQuad(mCheckerProgram, essl1_shaders::PositionAttrib(), 0.8f); in TEST_P() 545 drawQuad(mCheckerProgram, essl1_shaders::PositionAttrib(), 0.8f); in TEST_P() 582 drawQuad(mCheckerProgram, essl1_shaders::PositionAttrib(), 0.8f); in TEST_P() 619 drawQuad(mCheckerProgram, essl1_shaders::PositionAttrib(), 0.8f); in TEST_P() 652 drawQuad(mCheckerProgram, essl1_shaders::PositionAttrib(), 0.8f); in TEST_P() 722 drawQuad(mBlueProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 775 drawQuad(mBlueProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 794 drawQuad(mCheckerProgram, essl1_shaders::PositionAttrib(), 0.3f); in TEST_P() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | VulkanUniformUpdatesTest.cpp | 136 drawQuad(program, "position", 0.5f, 1.0f); in TEST_P() 180 drawQuad(program, "position", 0.5f, 1.0f, true); in TEST_P() 234 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 238 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 243 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 247 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 313 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 317 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 322 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 326 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() [all …]
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D | GLSLTest.cpp | 610 drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 884 drawQuad(program, "a_position", 0.5f); in TEST_P() 966 drawQuad(program1, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 979 drawQuad(program2, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 1730 drawQuad(program.get(), essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 1753 drawQuad(program.get(), essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 1778 drawQuad(program.get(), essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 1804 drawQuad(program.get(), essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 1869 drawQuad(program.get(), essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 2118 drawQuad(program, "position", 0.0f); in TEST_P() [all …]
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D | TextureTest.cpp | 294 drawQuad(mProgram, "position", 0.5f); in testFloatCopySubImage() 638 drawQuad(mProgram, "position", 0.5f); in testSamplerArrayDraw() 1040 drawQuad(mProgram, "position", 0.5f); in runSamplerInStructTest() 1420 drawQuad(mProgram, "position", 0.5f); in TEST_P() 1446 drawQuad(mProgram, "position", 0.5f); in TEST_P() 1474 drawQuad(mProgram, "position", 0.5f); in TEST_P() 1494 drawQuad(mProgram, "position", 0.5f); in TEST_P() 1535 drawQuad(mProgram, "position", 0.5f); in TEST_P() 1551 drawQuad(mProgram, "position", 0.5f); in TEST_P() 1694 drawQuad(mProgram, "position", 0.5f); in TEST_P() [all …]
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D | DrawBuffersTest.cpp | 276 drawQuad(program, positionAttrib(), 0.5); in TEST_P() 308 drawQuad(program, positionAttrib(), 0.5); in TEST_P() 350 drawQuad(program, positionAttrib(), 0.5); in TEST_P() 422 drawQuad(simpleProgram, essl1_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P() 440 drawQuad(program, positionAttrib(), 0.5, 1.0f, true); in TEST_P() 451 drawQuad(program, positionAttrib(), 0.5, 1.0f, true); in TEST_P() 455 drawQuad(program, positionAttrib(), 0.5, 1.0f, true); in TEST_P() 460 drawQuad(program, positionAttrib(), 0.5, 1.0f, true); in TEST_P() 463 drawQuad(program, positionAttrib(), 0.5, 1.0f, true); in TEST_P() 466 drawQuad(program, positionAttrib(), 0.5, 1.0f, true); in TEST_P() [all …]
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D | IncompleteTextureTest.cpp | 110 drawQuad(mProgram, "position", 0.5f); in TEST_P() 117 drawQuad(mProgram, "position", 0.5f); in TEST_P() 125 drawQuad(mProgram, "position", 0.5f); in TEST_P() 152 drawQuad(mProgram, "position", 0.5f); in TEST_P() 166 drawQuad(mProgram, "position", 0.5f); in TEST_P() 216 drawQuad(program, "position", 0.5f); in TEST_P()
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D | OcclusionQueriesTest.cpp | 51 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.3f); in TEST_P() 59 drawQuad(mProgram, essl1_shaders::PositionAttrib(), in TEST_P() 101 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f); // this quad should not be occluded in TEST_P() 146 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f); // this quad should not be occluded in TEST_P() 163 drawQuad(mProgram, essl1_shaders::PositionAttrib(), in TEST_P() 202 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P() 314 drawQuad(context.program, essl1_shaders::PositionAttrib(), depth); in TEST_P()
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D | UniformBufferTest.cpp | 74 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 137 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 146 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 177 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 189 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 202 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 237 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 295 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 304 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() 313 drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f); in TEST_P() [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboStencilbufferTests.cpp | 112 …sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(+1.0f, +1.0f, … in render() 115 …sglr::drawQuad(*getCurrentContext(), gradShaderID, Vec3(-1.0f, -1.0f, -1.0f), Vec3(+1.0f, +1.0f, +… in render() 124 …sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-0.5f, -0.5f, 0.0f), Vec3(+0.5f, +0.5f, 0.… in render() 130 …sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(+1.0f, +1.0f, 0.… in render() 209 …sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(+1.0f, +1.0f, … in render() 212 …sglr::drawQuad(*getCurrentContext(), gradShaderID, Vec3(-1.0f, -1.0f, -1.0f), Vec3(+1.0f, +1.0f, +… in render() 221 …sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-0.5f, -0.5f, 0.0f), Vec3(+0.5f, +0.5f, 0.… in render() 227 …sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(+1.0f, +1.0f, 0.… in render()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 220 sglr::drawQuad(context, shaderID, Vec3(-1.0f, -1.0f, 0.2f), Vec3(0.0f, 0.0f, 0.2f)); in render() 223 sglr::drawQuad(context, shaderID, Vec3(-1.0f, -1.0f, 0.2f), Vec3(0.0f, 0.0f, 0.2f)); in render() 228 sglr::drawQuad(context, shaderID, Vec3(-1.0f, 0.0f, -0.4f), Vec3(0.0f, 1.0f, -0.4f)); in render() 231 sglr::drawQuad(context, shaderID, Vec3(-1.0f, 0.0f, -0.1f), Vec3(0.0f, 1.0f, -0.1f)); in render() 236 sglr::drawQuad(context, shaderID, Vec3(0.0f, -1.0f, 0.5f), Vec3(1.0f, 0.0f, 0.5f)); in render() 239 sglr::drawQuad(context, shaderID, Vec3(0.0f, -1.0f, 0.3f), Vec3(1.0f, 0.0f, 0.3f)); in render() 244 sglr::drawQuad(context, shaderID, Vec3(0.0f, 0.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f)); in render() 247 sglr::drawQuad(context, shaderID, Vec3(0.0f, 0.0f, -1.0f), Vec3(1.0f, 1.0f, 1.0f)); in render()
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