D | glthread_draw.c | 768 draw_elements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, in draw_elements() function 1157 draw_elements(mode, count, type, indices, 1, 0, 0, false, 0, 0, true); in _mesa_marshal_DrawElements() 1165 draw_elements(mode, count, type, indices, 1, 0, 0, true, start, end, true); in _mesa_marshal_DrawRangeElements() 1172 draw_elements(mode, count, type, indices, instance_count, 0, 0, false, 0, 0, false); in _mesa_marshal_DrawElementsInstancedARB() 1179 draw_elements(mode, count, type, indices, 1, basevertex, 0, false, 0, 0, true); in _mesa_marshal_DrawElementsBaseVertex() 1187 draw_elements(mode, count, type, indices, 1, basevertex, 0, true, start, end, false); in _mesa_marshal_DrawRangeElementsBaseVertex() 1195 draw_elements(mode, count, type, indices, instance_count, basevertex, 0, false, 0, 0, false); in _mesa_marshal_DrawElementsInstancedBaseVertex() 1203 draw_elements(mode, count, type, indices, instance_count, 0, baseinstance, false, 0, 0, false); in _mesa_marshal_DrawElementsInstancedBaseInstance() 1212 …draw_elements(mode, count, type, indices, instance_count, basevertex, baseinstance, false, 0, 0, f… in _mesa_marshal_DrawElementsInstancedBaseVertexBaseInstance()
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