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Searched refs:draw_rectangle (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/util/
Du_blitter.c176 ctx->base.draw_rectangle = util_blitter_draw_rectangle; in util_blitter_create()
1522 blitter->draw_rectangle(blitter, ctx->velem_state, get_vs, in util_blitter_clear_custom()
1534 blitter->draw_rectangle(blitter, ctx->velem_state, get_vs, in util_blitter_clear_custom()
1776 ctx->base.draw_rectangle(&ctx->base, ctx->velem_state, get_vs, in blitter_draw_tex()
2325 blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_layered, in util_blitter_clear_render_target()
2330 blitter->draw_rectangle(blitter, ctx->velem_state, in util_blitter_clear_render_target()
2404 blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_layered, in util_blitter_clear_depth_stencil()
2409 blitter->draw_rectangle(blitter, ctx->velem_state, in util_blitter_clear_depth_stencil()
2471 blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_passthrough_pos, in util_blitter_custom_depth_stencil()
2672 blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_passthrough_pos, in util_blitter_custom_resolve_color()
[all …]
Du_blitter.h92 void (*draw_rectangle)(struct blitter_context *blitter, member
/third_party/ffmpeg/libavdevice/
Dxcbgrab.c647 static void draw_rectangle(AVFormatContext *s) in draw_rectangle() function
703 draw_rectangle(s); in setup_window()
/third_party/mesa3d/src/gallium/drivers/r300/
Dr300_context.c437 r300->blitter->draw_rectangle = r300_blitter_draw_rectangle;
/third_party/ffmpeg/libavfilter/
Dvsrc_testsrc.c478 static void draw_rectangle(unsigned val, uint8_t *dst, int dst_linesize, int segment_width, in draw_rectangle() function
529 draw_rectangle(0, dst, dst_linesize, segment_width, 0, 0, 8, 13); in draw_digit()
532 draw_rectangle(255, dst, dst_linesize, segment_width, in draw_digit()
/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_pipe.c231 rctx->blitter->draw_rectangle = r600_draw_rectangle; in r600_create_context()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_draw.cpp2635 sctx->blitter->draw_rectangle = si_draw_rectangle; in GFX()