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Searched refs:drm_v3d_submit_cl (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/broadcom/clif/
Dclif_dump.h32 struct drm_v3d_submit_cl;
36 void clif_dump(struct clif_dump *clif, const struct drm_v3d_submit_cl *submit);
Dclif_dump.c384 clif_dump(struct clif_dump *clif, const struct drm_v3d_submit_cl *submit) in clif_dump()
/third_party/mesa3d/src/broadcom/simulator/
Dv3dx_simulator.h32 struct drm_v3d_submit_cl;
40 struct drm_v3d_submit_cl *args,
Dv3d_simulator.c368 struct drm_v3d_submit_cl *submit) in v3d_simulator_pin_bos()
380 struct drm_v3d_submit_cl *submit) in v3d_simulator_unpin_bos()
431 v3d_simulator_submit_cl_ioctl(int fd, struct drm_v3d_submit_cl *submit) in v3d_simulator_submit_cl_ioctl()
Dv3dx_simulator.c456 struct drm_v3d_submit_cl *submit, in v3dX()
/third_party/mesa3d/include/drm-uapi/
Dv3d_drm.h45 …TL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
77 struct drm_v3d_submit_cl { struct
/third_party/mesa3d/src/broadcom/drm-shim/
Dv3dx.c132 struct drm_v3d_submit_cl *submit = arg; in v3dX()
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_context.h337 struct drm_v3d_submit_cl submit;
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_queue.c35 struct drm_v3d_submit_cl *submit) in v3dv_clif_dump()
587 struct drm_v3d_submit_cl submit = { 0 }; in handle_cl_job()